| Jürgen Hubert |
So, what really is the difference between the two? Is it something of your level vs the level of the area?
Personally, I'd rule that a "major settlement" for the purpose of item acquisition is a well-connected city of 500,000 people or more - this population can be smaller if the settlement is a major trade nexus (such as a space station dedicated to trade or a city with a significant starport). "Typical settlement" is anything smaller than that, but still a town of significant size.
Mind you, if the PCs are currently in a really small town in the middle of nowhere it would still make sense to introduce an absolute level cap to the items they can purchase... if they need those items in a hurry. But if they have a few days of downtime, and if the town is connected to whatever the local planetary communication networks is, then they can just order the items from abroad and have them delivered there. It's only with the higher-level stuff (i.e. "character level +2") where they will have to make personal appearances so that they can establish themselves as trustworthy customers, and that's why they will need to be in major settlements that have these items on stock.
At least, that's how I would run it - although sufficiently skilled roleplaying can and should circumvent these limits.
| Lane_S |
A city of 500,000 or more? only 40 cities in the U.S. would be that big.
Used to live in a city of 300k, a lot of things were not available in town. Most things I wanted were available if I wanted to travel a couple hours to a larger city.
GM could also say a city of 200k but has a factory that makes a certain style armor has CL +5 of that armor, CL-1 of other sets, and CL+3 weapons available. However hacking toolkits and spy gear are very hard to find.
A city of 5M may be difficult to find guns and ammo because locals have threatened legal arms dealers.