
KahlessNestor |
I sat down to play my first game of Starfinder yesterday. It was the first scheduled game in our Society, though some had played at GenCon.
I played a Vesk soldier with an azimuth artillery laser, damage 1d10, charges 20, usage 2. I was told that because because it is usage 2 and shoots 2 charges, it is actually 1d10 per charge, so each shot was actually 2d10 of damage. I hadn't recalled that rule, but admittedly I had to read through the rules rather quickly to be ready and could have missed it, and they had played at GenCon and I hadn't. But I went back and scoured the weapons section and couldn't find anything that says that.
Were they wrong? Should I be doing only 1d10 damage instead of 2d10 when standard action firinh with usage 2?

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Yes, they're wrong. The usage represents that some weapons draw more power, shoot in burst, or such. That artillery laser deals more damage than say a laser pistol, but also takes more power to do so. The damage listed is per attack not per charge.
Otherwise why would anyone use say a paragon reaction cannon for 12d10 to a single target when they could use a blue star plasma cannon to deal 80d10 in a 10' explosion. Fun though that could be :)