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My top 5 wouldn't be too useful to you since most of them are melee or mobility based, which is not what Sharpshoot aims for.
So let's just go through and look at good Feats.
For people who aren't Soldiers, ranged Exocortex Mechanics, or melee Solarians, Proficiencies and Versatile Specialization are probably the best. They're a huge upgrade from Basic Melee and Small Arms.
Adaptive Fighting is great, and available to all Soldiers starting at 3rd level (your free Specializations count as Feats).
Weapon Focus is also quite good since it's almost the only way to increase accuracy that exists. Versatile Focus is good if you're gonna switch hit or something like that.
If you want to be moving a lot, Mobility is pretty shiny, as are subsequent Feats of the appropriate sort. Shot On The Run being the ranged combat option. Nimble Moves is also a solid option if going this route. All that said, Sharpshooter encourages staying in one spot to Full Attack, so this probably isn't the route you want to take.
Slippery Shooter is quite good if you're gonna be shooting while in melee, and with the previously mentioned incentives to Full Attacking, that's something you probably want to do.
Penetrating Attack is good at level 12 when you can get it.
Step Up and Step Up And Strike are great for melee, and useless for ranged. Ditto Lunge and Cleave.
That's most of the good ones, IMO. Barricade, Far Shot, and Kip Up might be worth it, too, if you have some spare Feats floating around. There are a whole bunch of other good Feats, but they aren't Combat Feats, and as a Soldier you should thus basically never buy Combat Feats with your normal Feat slots.

nicholas storm |
Most of the feats I want to take for my soldier aren't combat feats, so if you are an optimizer, you try to stick all the combat feats into soldier slots.
I am trying to fit in skill focus intimidate, spellbane, iron will, enhanced resistance into regular feats. As a STR focused soldier, I am taking weapon focus, quickdraw as first level feats; versatile focus, far shot, improved unarmed strike, and deflect projectile as soldier feats.

Hiruma Kai |

Adaptive Fighting is great, and available to all Soldiers starting at 3rd level (your free Specializations count as Feats).
I'm not convinced by Adaptive Fighting. You downgrade a permanent feat for the ability to take a move action to activate it or two different feats for 1 minute once per day. And they all have to be combat feats.
What 3 combat feats do you see being situationally useful enough (with the extra move action cost) to replace a permenant feat? I.e. why not just take one of the 3 and have it available for all 3 fights per day without costing you action economy?

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Deadmanwalking wrote:Adaptive Fighting is great, and available to all Soldiers starting at 3rd level (your free Specializations count as Feats).I'm not convinced by Adaptive Fighting. You downgrade a permanent feat for the ability to take a move action to activate it or two different feats for 1 minute once per day. And they all have to be combat feats.
What 3 combat feats do you see being situationally useful enough (with the extra move action cost) to replace a permenant feat? I.e. why not just take one of the 3 and have it available for all 3 fights per day without costing you action economy?
That's very dependent on the build, but among others I'd consider blind fight(you're in all sorts of trouble if every fight of the day includes concealment anyway), far shot, step up, mobility, deadly aim, amplified glitch.
And you can change one of them every level. So if you take step up you can change that for step up and strike. Or if you're rarely in melee any more remove mobility for barricade. Or trade in something for a feat you just met the prerequisites for but don't otherwise get to choose as a feat yet, like hitting a BAB requirement on an even level. It's extremely flexible, and flexibility is always an advantage.

baggageboy |

And you can change one of them every level. So if you take step up you can change that for step up and strike.
Can you expand on this? Where does it say you can do this? Is it possible to take replace I feat with one that has the replaced feat a a prerequisite? I didn't think you could do this...

Samdroid |

Darkling36 said wrote:And you can change one of them every level. So if you take step up you can change that for step up and strike.Can you expand on this? Where does it say you can do this? Is it possible to take replace I feat with one that has the replaced feat a a prerequisite? I didn't think you could do this...
I think Darkling36 is talking specifically about the Adaptive Fighting feat, which allows you to to choose three combat feats and choose to benefit from one of them 1 minute a day. The feat specifies that you can switch out one of the three feats every time you gain a level.

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baggageboy wrote:I think Darkling36 is talking specifically about the Adaptive Fighting feat, which allows you to to choose three combat feats and choose to benefit from one of them 1 minute a day. The feat specifies that you can switch out one of the three feats every time you gain a level.Darkling36 said wrote:And you can change one of them every level. So if you take step up you can change that for step up and strike.Can you expand on this? Where does it say you can do this? Is it possible to take replace I feat with one that has the replaced feat a a prerequisite? I didn't think you could do this...
Yes, that is what I was referring to. You have to meet all the prerequisites, but if you'd taken Step Up as one of you're three, then enjoyed it so much you took the feat at level 5 as a normal feat you could exchange the adaptive fighting feat for step up and strike, which you now meet the prerequisites for.

Hiruma Kai |

So since proficiencys count as combat feats, can you take adaptive fighting from level 1 as a soldier?
There's a fairly strong argument to be made that they don't give you proficiency feats, they just give you proficiency straight up. So 3rd level is the earliest you could take it when you get a ton of weapon specialization feats.

HammerJack |

There are feats to gain proficiencies. That doesn't mean that class-granted proficiencies are feats.
If they were, that actually would be a significant downgrade to class-granted heavy armor proficiency.