Poisoning Bosses with a Witch


Advice


I would like to try using some poison with my witch but I am not sure how I should go about that. What are some good ways to do this if I have an improved familiar also to utilize. I like the idea of somehow incorporating Pernicious Poison into this scheme to weaken the enemies resistance to it.


I play in a homebrew game. I did some searching and uncovered a strategy I have borrowed from another. Please let me know if this could work or if its fluff. He said "took the cauldron/poison hexes. Had a bag of poisoned candy every day, and I'd offer it to people all the damn time. In cities, on the road, in combat, just everywhere. So they'd be trying to make like a DC 23 save against poison in combat in addition to dropping a sword or shield or something to grab the treat.

I'd also make loads a Water of Maddening and gift that to people. They drink it, and they need to make a DC 20 fort save at a -4 or take 1d6 Int and Dex damage.

I also took Persistent Spell and Magical Lineage for Beguiling Gift, so I could cast it a few level 3 versions to make sure the enemy has to save twice or eat the thing."

Does anyone know what this gentleman is talking about? I mean I have a general idea but what type of poison is he referring to at that DC? I see the Water of Maddening results in the -4 to the fort save. But what about the rest, please someone help me out here I would love to try this out in my home game I know its not as good as some other hexes but the flavor seems terrific


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...Anybody else get Tom Lehrer in their head reading the thread title? ...Just me, huh? OK.

Here's a pretty comprehensive list of poisons; you should be able to find something interesting there.

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