multi-ranged-weapon fighting


Rules Questions


So my GM made a ruling on this for my campaign which I accept but I'm curious if this is a general or house rule. (using 4 pistols the first round of combat was a little OP... course I was useless every other round after...)

In order to use multiple ranged weapons in a single turn I need a feat like rapid shot, but the wording implies otherwise to me. Additionally I've found no where that states you can't use multiple ranged weapons like using multiple melee weapons. Have I missed somewhere?

I checked did a vague feats check, multi-weapon fighting/two-weapon fighting feats, ranged attacks, and combat rules in general.

Everything I've read makes me think its just a house rule since I was doing a lot of damage the first round. and this usually doesn't come up since most ranged weapons require 2 hands to use effectively (reloading or straight must use 2 hands) but playing a kasatha gives some unique fun.

I'm mostly curious because I'm planning on trying to dm this year.


you need either enough bab, multiweapon fighting or twf+rapid shot @6bab to be able to pull off 4+ attacks with guns in a round assuming no haste but if you don't have those you are limited to the number of attacks you can make/how accurate your attacks can be you could fire 2 with out twf but the penalties would be terible, 3 if you had rapid shot, but honestly you should get multiweapon fighting it would allow 4 with much better accuracy

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