Spell duration and multiclassing.


Rules Questions


Creating a farstrike monk 1/warpriest x.

Looking at buff spells, and most off them are round/Level or minute/Level.

Am I correct in assuming that this only refers to my warpriest level?

Bonus question about fervor. If a spell has duration 1 round per level, I'm a lvl 1 warpriest and I use fervor to change casting time from standard action to swift, does that mean that I will benefit from the spell on the round i cast it, and until the end of my next turn?

Grand Lodge

1) correct. Warpriest levels only. (Consider the Magical Knack trait.)

2) The round you cast typically counts as one of the rounds of duration.


Grakul wrote:

Creating a farstrike monk 1/warpriest x.

Looking at buff spells, and most off them are round/Level or minute/Level.

Am I correct in assuming that this only refers to my warpriest level?

Bonus question about fervor. If a spell has duration 1 round per level, I'm a lvl 1 warpriest and I use fervor to change casting time from standard action to swift, does that mean that I will benefit from the spell on the round i cast it, and until the end of my next turn?

Spells don't end during your turn. The end before you act on that turn. A spell with a 1 round duration cast on initiative 10 will end right before initiative 10 happens on the very next turn.


Thanks for clearing that up ☺️


The level mentioned in spell descriptions is always the caster level of the person casting the spell. Note that a multiclass wizard/cleric has two caster levels and cannot simply add his different classes together.

If you take a level dip or MC away from your caster class, magical knack might be for you, as tchrman35 says, to keep up with caster level, if not with the spells.

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