Advice - New Damnation Feat #2


Homebrew and House Rules

Shadow Lodge

I created a new damnation feat and I wanted some advice on the balance of it.

Feat: Improved Fiend summoning
Pre-req - Fiend summoning

You are adept at summoning fiendish creatures

1st damnation feat: None - since a damnation feat is required as a pre-requisite

2nd damnation feat: Creatures summoned through fiend summoning last twice as long as normal. Additionally, if you choose to summon a creature of your HD-3, you can summon 1 additional creature.

3rd damnation feat: If you sacrifice a sentient creature with at least 1hd while summoning a creature through fiend summoning, it will last 24h per hd of victim. While these creatures remain summoned, they count against your daily maximum.

4th damnation feat: You gain a cohort of your HD - 2 that is a creature that you summoned with Fiend Summoning and given a soul of at least equal HD to its own. This does not count against your daily maximum. If this cohort is killed, you can summon it, or a different one,after 24h with an additional sacrifice. Each cohort has its own goals, but can usually be convinced to stick around with gifts or souls.

Liberty's Edge

Probably fine? Not super familiar with the whole chain though.


Firstly where is fiend summoning? I can't find it anywhere


Dastis wrote:
Firstly where is fiend summoning? I can't find it anywhere

Seconded. If fiend summoning is something you can just... do, then it's pretty powerful, maybe too powerful to start. An automatic extended metamagic (that stacks with extended?) is a huge bonus, even if you're only limiting yourself to one alignment. On the other hand, if it is super specific, it's still really powerful.

Also, Fiend Summoning isn't on this list. Am I missing something?

Shadow Lodge

https://lovesthoughts.wordpress.com/2014/10/13/new-damnations-expanding-on- damnation-feats/

Fiend Summoning

Benefits: Once per day you may summon any one creature that shares the sub-type of your patron as spell-like ability. This is a full round action that provokes attacks of opportunity, with a duration equal to your class level. You can summon any creature of the appropriate sub-type (for instance daemon, demon, or devil) with hit dice less than your own. You gain an additional use of this ability per day for each damnation feat you posses beyond the first to a maximum of four per day.


Occultist Arcanist with the Eldritch Heritage: Abyssal chain and Superior Summoning will be even worse than it was previously, and any human can have nine (level - 3 HD) creatures that last 24 hours at 5th level in addition to whatever class based summons they possess.

As long as you're prepared to deal with that, it's fine.

Shadow Lodge

Yeah...no. That is a bit too broken. Back to the drawing board.

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