
Volvogg |
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Hey All,
I have an up and coming campaign in which we are all playing elves (I will be rocking out a druid using an archetype from Wardens of the Wild) and was tasked with creating a new Bladesinger base class for one of the players. I tried my best to dissuade them and pointed out many things that could be used to facilitate such a concept. But alas they were adamant and "diplomatically" voted me as the creator of our new Bladesinger class. Which brings me to the reason for my post. In an attempt to ensure that I have created something worthy of playing (and not completely and utterly broken) I come to the Pathfinder community to seek aid. Please check out my version of an otherwise very old but well loved gaming trope. Remember, this is a work in progress and still needs a lot of spit and polish. After this is done I will then have to create an NPC of 1st, 5th and 10th level in order for the group to playtest the new class. So ... before that happens I want the class to be as perfect as I can get it. Don't hold back folks ... let the bullets, erm comments, fly.:P
I present to you the Bladesinger, an initiator of elven blade arts.
I have also enabled comments on the google doc.
Cheers
Volf

Ryan Freire |

I mean...before looking at it, you've seen the magus right? After looking at it your class looks solid but the bladesinger was a fighter/wizard multiclass at inception and the magus or an archetype of magus made specifically for elves really slots directly into the niche. where what you have there kind of gives up the whole master of spell and blade thing the kit had going on when it was created.

Volvogg |
I mean...before looking at it, you've seen the magus right? After looking at it your class looks solid but the bladesinger was a fighter/wizard multi-class at inception and the magus or an archetype of magus made specifically for elves really slots directly into the niche. where what you have there kind of gives up the whole master of spell and blade thing the kit had going on when it was created.
I absolutely agree! The magus was the very first class I mentioned when the player said "bladesinger". However, he didn't go for it as he had played one previously and wanted something that could cast "blade spells". So, instead of coming up with an entirely new system of spells to mimic what he wanted I thought that having the bladesinger become an initiator is the perfect synthesist for playing a class that could cast "spells" using his weapon.
Hmm, I guess I could write an archetype that swaps out the maneuvers for paladin-like spellcasting (arcane spells, including a spellbook).
Personally, I have always thought of initiator type classes having the ability to cast "martial" spells. Which jives with the whole bladesinger casting spells shtick. It's just a different interpretation is all.:p
Cheers
Volf

Ryan Freire |

Ryan Freire wrote:I mean...before looking at it, you've seen the magus right? After looking at it your class looks solid but the bladesinger was a fighter/wizard multi-class at inception and the magus or an archetype of magus made specifically for elves really slots directly into the niche. where what you have there kind of gives up the whole master of spell and blade thing the kit had going on when it was created.I absolutely agree! The magus was the very first class I mentioned when the player said "bladesinger". However, he didn't go for it as he had played one previously and wanted something that could cast "blade spells". So, instead of coming up with an entirely new system of spells to mimic what he wanted I thought that having the bladesinger become an initiator is the perfect synthesist for playing a class that could cast "spells" using his weapon.
Hmm, I guess I could write an archetype that swaps out the maneuvers for paladin-like spellcasting (arcane spells, including a spellbook).
Personally, I have always thought of initiator type classes having the ability to cast "martial" spells. Which jives with the whole bladesinger casting spells shtick. It's just a different interpretation is all.:p
Cheers
Volf
Honestly i kind of like what you have there as a replacement for fighter. Expansion of the concept of maneuvers et-al really appeals to me.

Volvogg |
Volvogg wrote:Honestly i kind of like what you have there as a replacement for fighter. Expansion of the concept of maneuvers et-al really appeals to me.Ryan Freire wrote:I mean...before looking at it, you've seen the magus right? After looking at it your class looks solid but the bladesinger was a fighter/wizard multi-class at inception and the magus or an archetype of magus made specifically for elves really slots directly into the niche. where what you have there kind of gives up the whole master of spell and blade thing the kit had going on when it was created.I absolutely agree! The magus was the very first class I mentioned when the player said "bladesinger". However, he didn't go for it as he had played one previously and wanted something that could cast "blade spells". So, instead of coming up with an entirely new system of spells to mimic what he wanted I thought that having the bladesinger become an initiator is the perfect synthesist for playing a class that could cast "spells" using his weapon.
Hmm, I guess I could write an archetype that swaps out the maneuvers for paladin-like spellcasting (arcane spells, including a spellbook).
Personally, I have always thought of initiator type classes having the ability to cast "martial" spells. Which jives with the whole bladesinger casting spells shtick. It's just a different interpretation is all.:p
Cheers
Volf
Glad ya like it Ryan Freire! Let me know if there's anything that you feel should be changed or is over-powered.
Cheers
Volf