Create-Your-Own-Weapon Damage Question


Rules Questions


Hi, I was taking a look through a friend's Weapon Master's Handbook, mostly for Feats, and I found myself looking at the creating your own weapon section.

Maybe it's just because it's late here, but I ran across something I want to clarify.

The Improved Damage Quality says:

Spoiler:
Among weapons sized for Medium characters, the maximum damage is 1d6 for light weapons, 1d8 for one-handed weapons (1d10 if exotic), 1d12 or 2d6 for two-handed weapons, and 1d10 for ranged weapons (1d6 if used or thrown one-handed).

(emphasis mine)

But I can't find anything that says why exotic one-handed weapons would have max damage one step higher. Earlier, the book states that ALL created weapons start out at 1d3, and all Exotic does is give you an extra DP for creation. I looked for 'Exotic' all through this section, and couldn't find anything that said why the damage ceiling was higher.

Am I missing something painfully obvious, or is there an error? Are all Exotic weapons supposed to start at the 1d4 damage step? No, that wouldn't increase the ceiling. Or Are Exotic Weapons ceilings one higher, or they can take the quality once more than their handedness, and they can take full advantage of the extra time the weapon can take Improved Damage over the Medium-sized limits, in which case can an Exotic Light go to 1d8, and would an Exotic Two-Handed still cap at d12/2d6, as then it would be the only one not using all of its allotment? And what does taking it that fifth time give you, if you're larger than medium? 2d8, which seems to be the next level from the table Tiny and Large Weapon Damage?

Just wondering, seemed weird.

Thanks for sating my curiosity.


It's so you can make a Bastard Sword.


The Sideromancer wrote:
It's so you can make a Bastard Sword.

Or a Dwarven War Axe, I get that there's weapons that exist that this allows, I was just wondering whether that change has implications for the rest of the system.


The Sideromancer wrote:
It's so you can make a Bastard Sword.

Or a Dwarven War Axe, I get that there's weapons that exist that this allows, I was just wondering whether that change has implications for the rest of the system.

You gotta admit, a 2d8 two-handed exotic sounds good!

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