| sunbeam |
Ok I haven't played Pathfinder in a couple of years, and I never was really a Rules-Fu guy anyway.
But I am trying to make a woodsy, stealthy mounted mage.
Was looking at the Bloodrager archetype, and something puzzles me.
Here is the class feature I have a question about:
"Blood Bond (Su)
At 9th level, the bloodrider and his feral mount gain a closer bond that allows the bloodrider to augment his mount based on his bloodline. While the bloodrider is bloodraging and on his feral mount, he grants the mount all the immunities and resistances he gains from bloodline powers. Furthermore, whenever the bloodrager is affected by a spell or spell-like ability with the range of personal while on the feral mount, the feral mount also gains the benefit of that spell."
Now take the Fey bloodline powers:
"Confusing Critical (Su)
At 1st level, fey power courses through your attacks. Each time you confirm a critical hit, the target must succeed at a Will saving throw or be confused for 1 round. The DC of this save is equal to 10 + 1/2 your bloodrager level + your Constitution modifier. This is a mind-affecting compulsion effect.
Leaping Charger (Su)
At 4th level, you are able to leap over overgrowth and similar impediments with ease while charging. When you charge, you ignore difficult terrain (but not other creatures). You can move through it at normal speed, and it does not impede your charge.
Blurring Movement (Su)
At 8th level, you become a blur of motion when you move. As long as you move at least 10 feet, you gain the effects of blur for 1 round.
Quickling Bloodrage (Sp)
At 12th level, while bloodraging you’re treated as if you are under the effects of haste.
One with Nature (Su)
At 16th level, creatures of the animal or plant types don’t attack you unless compelled to do so by magic or you attack them first. Three times per day, you can transport yourself from one tree to another tree, as tree stride with half the transport range. Moving from one tree to another in this manner is a move action. You gain these abilities even while not bloodraging."
This archetype's Blood Bond feature doesn't state the mount gets the same bloodline powers. As I read this, the Fey feature of ignoring difficult terrain just would never apply.
Additionally there are a couple of Fey features that are spell like (Blur and Haste), but the range block for both of those have actual distances, not a range of "personal."
So, not only would my mount not get any str or other boosts from rage, not get any of the unique things like ignoring difficult terrain, but also wouldn't get the benefit of the spell like things such as Blur and Haste.
That seems totally useless to me. The mount will be more durable I guess, but definitely not worth taking this archetype.
I guess you could go Primalist archetype, but I'm not certain how Greater Ferocious Mount works with bloodline powers.
Seems like a cool idea, but the whole thing doesn't seem like works very well. Or at all honestly. What the heck were they thinking with the Bloodrider? If the mount shares all your bloodrage features it's one thing. But as written it seems totally useless.