Can you attack with claws on your back paws if you are climbing on someone?


Rules Questions


Can you attack with claws on your back paws if you are climbing on someone.

the FAQ tells us this
"If you are a quadruped (or have more than four legs), you can have claws on your feet. If you have claws on all of your feet, normally you can't use all of those claw attacks on your turn unless you have a special ability such as pounce or rake."

Note"such as" would Limb-Climber (Ex) count for example?


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No limb climber gives you the ability to climb someone, not attack them.


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This is such a very specific case, I'm not sure the rules are clear about it.

None of the normal races would enable you to have claws on your feet in the first place. So you would need to do something like be a synthesist summoner. And then you would need to take levels in a class that allowed you to climb an enemy, the only one of which I know is Vexxing Dodger.

As a GM, I'd just make a ruling if there is a specific confluence that might make it work.


Basically, what that FAQ tells us, is that while cosmetically you might have claws on four feat, claws on a quadruped still only give two claw attacks unless some other ability modifies that (rake being a perfect example).

The Vexing Dodger limb climber doesn't do anything at all to modify attacks like this, so it doesn't help.

I will point out as an aside, that Limb climber is somewhat problematic in any event. The idea of climbing a big monster to attack them is coll an all, but it doesn't really fit in with the main systems and rules that pathfinder uses. Limb climber tries to bolt something on, but it ends up leaving you with a whole lot of questions on how it actually works and how different things will interact. Personally, I don't think it was well thought out and the little blurb of rules in the ability isn't enough to figure out how it is supposed to work, so I probably wouldn't allow that archetype in my games (or at least not without sufficient house rules and interpretations ahead of time so it would actually work).


Claxon wrote:

This is such a very specific case, I'm not sure the rules are clear about it.

None of the normal races would enable you to have claws on your feet in the first place. So you would need to do something like be a synthesist summoner. And then you would need to take levels in a class that allowed you to climb an enemy, the only one of which I know is Vexxing Dodger.

As a GM, I'd just make a ruling if there is a specific confluence that might make it work.

you can get 4 claw attacks if you get feral mutagen and beast totem. So some multi classing.


The mechanical term "Claws" usually only refers to the forelimbs. On rear limbs, the attack type is called "Talons." With that in mind, most rules for claws have to do with bipeds. So, there's not a lot to go on regarding quadrupeds with claws and their specific rules.

As far as I know, the only exception to this is the Rake ability, which is the "attack with the back limbs" ability that some creatures with Claws have.

Here's a thread for more info.

Yes, I know it's a weird distinction to make. The ruling came about largely because too many people were making tengu swordmasters and trying to combine two-handed swords with leaping foot-claw attacks. Finally, the Dev team just came out and said "Claws means hands. Talons means feet. Tengu don't have Talons."

Your question takes advantage of a loophole in the Claws ability regarding Quadrupeds so it's very niche and hard to say. If it were me, I'd say that if you have claws on your back feet anyway, you can climb with them for a moment while you make you claw attacks. I might rule that you can only make one claw attack (rather than two) unless you make a particularly hard Climb check.

That's all I got. Hope it helps.


Since it isn't defined in the rules, its a GM's call.
most quadrapedal creatures only list the two claws, even if they have access to a rake special ability. so, even if your tiger animal companion laid on its back (prone) and had all 4 feet up in the air, it still only has two claw attacks to use on a full attack. it only has access to its rake attack when grappling or pouncing.

So as others pointed out - in order to use hind leg claws (without a predefined special (Ex) ability), creature would need to actually have them listed in their stat-block, or you would have to have designed the creature yourself, via summoner's eidolon, etc.


Zautos' wrote:
Claxon wrote:

This is such a very specific case, I'm not sure the rules are clear about it.

None of the normal races would enable you to have claws on your feet in the first place. So you would need to do something like be a synthesist summoner. And then you would need to take levels in a class that allowed you to climb an enemy, the only one of which I know is Vexxing Dodger.

As a GM, I'd just make a ruling if there is a specific confluence that might make it work.

you can get 4 claw attacks if you get feral mutagen and beast totem. So some multi classing.

Claws go on front legs/hands only normally unless you're a quadruped. Even then they're usually referred to as talons not claws, as others have pointed out. If you get a second set of claws on a biped, you can't actually use them on your feet and you don't grow a second set of hands to use them either.

So your idea here just plain doesn't work because of the rules about claws only going on your hands.


No. Just because they're there doesn't mean you can use all of them effectively.

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