Best 'break out of jail' adventures


Advice

Scarab Sages

I'm going to start a future campaign (whether it be Starfinder or Pathfinder) with a jail break adventure. It's a good way to get the party together and encourages them to think around problems.

I'll homebrew most of it, but I might steal some ideas or maps from published adventures if they're any good. Which ones are worth looking at?

(system or genre doesn't matter. I'm just looking for good themes & ideas)


Way of the wicked starts you off in a prison. Its a third party evil AP though.

Sovereign Court

I'm running Masks of the Living God tonight. It isn't precisely a jailbreak, but could scratch that itch quite well.

Remember the big rule of these adventures though: pay attention to the feelings of players about not starting with equipment. It's quite hard on wizards for example.

Sovereign Court

The intro of most elder scrolls games.


Ascalaphus wrote:
I'm running Masks of the Living God tonight. It isn't precisely a jailbreak, but could scratch that itch quite well.

This is a fun adventure.


Out of the Abyss, a DnD 5 adventure, starts with the players all captured by drow slavers, and they must escape servitude in a drow fortress. Notable for a diverse cast of fellow captive NPCs.

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