Armored Kilt question


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A player who play in a Path have made a Cartomancer (archetype witch) and buy a Armored Kilt and add this Armored Kilt to the normal cloth.
This is correct? You can wear the armored kilt without armor?
If you put an armored kilt on normal clothes would become light armor?


You done went and posted it twice Lad.


Furansisuco wrote:

A player who play in a Path have made a Cartomancer (archetype witch) and buy a Armored Kilt and add this Armored Kilt to the normal cloth.

This is correct? You can wear the armored kilt without armor?
If you put an armored kilt on normal clothes would become light armor?

First :

Quote:

There is a lot of confusion, annoyance, and debate over how this item is supposed to function. James Jacobs (not a designer or developer) specifically say it is “…silly and goofy. The game isn’t built around a piecemeal armor system, so the addition of something like an armored kilt is kinda bad design. Since it causes weird confusing situations like this one. Which is why I didn’t include them in the Inner Sea World Guide.”

[utl=http://paizo.com/threads/rzs2l7ns&page=134?Ask-James-Jacobs-ALL-your-Questions-Here#6659]Source of James Jacob Thread[/url]

Here is the originial wording of the Armored Kilt :

Quote:
The armored kilt is made of a thick cloth skirt with bars of steel hanging down from the waist and a ring of horizontal steel plates just above the hem. An armored kilt can be worn separately as light armor, or it can be added to other suits of light or medium armor. Adding an armored kilt increases a suit of armor’s armor bonus by +1, but it adds 15 pounds to the armor, lowers the maximum Dex bonus by 1, and increases the armor’s weight category (from light to medium and from medium to heavy). Adding an armored kilt to heavy armor does not provide an armor bonus increase.

In this one Armored Kilt can be worn separately as a light armor.

Here the lates one :

Quote:
When you add an armored kilt to a suit of light armor, the set counts as medium armor. Likewise, a kilt and medium armor counts as heavy armor. Adding an armored kilt to heavy armor has no effect.

In this one all you can do is add it to a light or medium armor... Not use it alone... ;)

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Vidmaster7 wrote:

You done went and posted it twice Lad.

Thanks.

Loengrin wrote:
In this one Armored Kilt can be worn separately as a light armor.

then, When considering light armor that armor penalty and arcane have?


Pathfinder Starfinder Society Subscriber

In both sources, the armored kilt has a table listing as light armor on its own. The statement that it can be worn on its own as light armor is thus redundant.

The second version is actually less clear because it does not explicitly state the benefit of adding an armored kilt to other armor (since by default armor bonuses don't stack).

Dark Archive

David knott 242 wrote:


The second version is actually less clear because it does not explicitly state the benefit of adding an armored kilt to other armor (since by default armor bonuses don't stack).

Under my humble opinion and speaking from the ignorance, I believe that the fault is in treating the Armored Kilt as an independent piece.

To see if I can manage to explain myself. From what I have read, in the paragraphs that you have given me, it is not that the +1 kilt stackable to the armor, but that converts the armor into another type. for example, a padded armor, if it puts the kilt, would be a padded armor with kilt, And would have to treat it as an armor all in its set, in other post I read ponia that could be enchanted independently, and here I agree with

David knott 242 wrote:

(since by default armor bonuses don't stack).

I do not know if I understand what I mean, it is difficult for me to explain it to my fellow GMs in my language, as to explain it to my fellow GMs in English.


Pathfinder Starfinder Society Subscriber
Furansisuco wrote:
David knott 242 wrote:


The second version is actually less clear because it does not explicitly state the benefit of adding an armored kilt to other armor (since by default armor bonuses don't stack).

Under my humble opinion and speaking from the ignorance, I believe that the fault is in treating the Armored Kilt as an independent piece.

To see if I can manage to explain myself. From what I have read, in the paragraphs that you have given me, it is not that the +1 kilt stackable to the armor, but that converts the armor into another type. for example, a padded armor, if it puts the kilt, would be a padded armor with kilt, And would have to treat it as an armor all in its set, in other post I read ponia that could be enchanted independently, and here I agree with

David knott 242 wrote:

(since by default armor bonuses don't stack).

I do not know if I understand what I mean, it is difficult for me to explain it to my fellow GMs in my language, as to explain it to my fellow GMs in English.

The issue is that the second version gives stats for the armored kilt as an independent piece of light armor (see the table) but does not say how it modifies armor that it is added to beyond the statement about modifying its category (from light to medium or from medium to heavy. If that were all it did, it would be silly to wear an armored kilt with other armor since there is no reason that you would want to slow yourself down without gaining any additional protection.

My group went with boosting the armor bonus of the original armor by +1 (and not counting any enhancement bonus), adding the weights together, and using the worse of the two sets of armor stats (armored kilt and whatever it is added to) for all other purposes.

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