Fickle Winds and Silver Nocking Point


Rules Questions


How does a Silver Nocking Point interacts with Fickle Winds?

Silver Nocking Point wrote:
Magical wind effects that would normally deflect the projectile (such as fickle winds) instead impose only a –8 penalty on the attack roll.
Wind Wall wrote:
Arrows and bolts are deflected upward and miss, while any other normal ranged weapon passing through the wall has a 30% miss chance.

Does the miss chance occur? I would say, no.

And if "yes": How does Improved Precise Shot alter the situation?


Reads to me as "instead of being deflected". Miss chance still applies and a -8 to hit.

Whether I'm wrong or not about that I can say that improved precise shot doesn't alter the situation at all, a penalty to hit is not a bonus to AC.

Shadow Lodge

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Wind Wall and Fickle Winds have two parts.

If it's an arrow or bolt, it's deflected.

If it's another normal ranged projectile (such as a bullet or dagger) it has a 30% miss chance.

A silver nocking point is attached to a bow or crossbow, so something that shoots an arrow or bolt. If an arrow or bolt hits Wind Wall, it's deflected. If you have a silver nocking point, the attack instead gets -8 to hit. The miss chance never triggers because it only occurs if a ranged weapon other than an arrow or bolt passes through the wall. So no miss chance.

dragonhunterq is correct about Improved Precise Shot - this isn't cover or concealment, or even a bonus to AC.

Sovereign Court

Weirdo is correct. To understand what "other ranged weapons" Fickle Winds may be talking about: siege weapon projectiles and rocks thrown by giants for example. Giants figured very big in the minds of D&D writers of yore who came up with Wind Wall. Those projectiles are just too big to be easily deflected by wind.


summary:

arrows, bolts: deflected
arrows, bolts fired from (cross-)bow with silver nocking point attached: -8 to hit
thrown weapons, siege weapons, rocks, thrown humanoids: 30% miss chance

Thanks.


Other 'normal' ranged weapons would be thrown weapons like throwing axes, javelins, etc.... I'm pretty sure giant rocks and siege weapons are not 'normal' ranged weapons, and wouldn't incur any penalty.

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