| setzer9999 |
So, is there?
If it needs any clarification, a character has two two-handed weapons, and they want to switch between them for one reason or another during combat. One typical type for this is an archer that switches to a two-handed melee weapon.
In order to switch quickly, there is the Quick Draw feat, but to avoid an AOO or to get a full attack on the same turn as switching, even this means you have to drop the weapon you were holding onto the ground. I tried looking at magical enhancements for the weapon that might help, but wasn't sure if any of them really could... also looked at weapon cord, but it has to remain tied to your weapon hand, and specifically says you can't use another weapon while its tied to your hand with the weapon cord...
It's OK if a low level character couldn't do it or afford it, but is there any way at any point in level progression where you can get around having to drop a weapon on the ground to be an effective switch hitter?
Silent Saturn
|
My personal favorite method is the halfling sling staff-- a single two-handed weapon that is both a melee and ranged weapon. No switching necessary!
The drawback is, of course, you pretty much have to be a halfling or burn a ton of feats, and there's the whole "loading a sling" thing. The upside is that you only have to take Weapon Focus once.
Jack Spellsword
|
in 3.5 there was the swordbow, it could switch between the 2(forget what type of action it is tho) they also had a light version (representing a rapier and shortbow) and a great version (representing a greatsword and composite longbow)
Edit: Just found it,
SWORDBOW
Price: 6,375 gp
This +1 longbow changes into a +1 longsword (or vice versa) when activated. You can interchange bow and sword attacks as part of the same
full attack action.
Prerequisites: Craft Magic Arms and Armor, shrink item, elf.
Cost to Create: 3,000 gp (plus 375 gp for masterwork longbow), 240 XP, 6 days.
This is for a standard Swordbow, a Great Swordbow, would be made of a greatsword and a composite longbow
| PSY850 |
most switch hitters I've seen running are rangers for the feats without prereqs for the archery. This may just be my group demographics tendencies, but it seems to make sense also.
Asta
PSY
P.S. Forgot to add my solution for not dropping a weapon for switch hitting. glove of storing is involved, but for the oddball need to shoot in the middle of a fight situation instead of just dropping the weapon my DM has let me lose one attack out of a full to basically stab the sword into the ground while popping the bow back out of the glove. picking it up is then just a swift action, which for most rangers/fighters isn't a problem =)/
Asta again
PSY
| Umbranus |
My personal favorite method is the halfling sling staff-- a single two-handed weapon that is both a melee and ranged weapon. No switching necessary!
The drawback is, of course, you pretty much have to be a halfling or burn a ton of feats, and there's the whole "loading a sling" thing. The upside is that you only have to take Weapon Focus once.
It's not really a twohanded weapon.
The description clearly states, that you can fire it onehanded.You can fire, but not load, a halfling sling staff with one hand
And in melee it works like a club, a onehanded weapon, too.