| Zautos' |
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Should immunity give save bonus against spells with elemental descriptors so it's opesit from Vulnerabilities.
I don't see it in the rules but i see that Vulnerabilities gives a -4 penalty.
"Vulnerabilities (Ex or Su)
A creature with vulnerabilities takes half again as much damage (+50%) from a specific energy type, regardless of whether a saving throw is allowed or if the save is a success or failure. Creatures with a vulnerability that is not an energy type instead take a –4 penalty on saves against spells and effects that cause or use the listed vulnerability (such as spells with the light descriptor). Some creatures might suffer additional effects, as noted in their descriptions.
Format: vulnerability to fire; Location: Weaknesses."
So for example i cast an ice spell that makes you roll a reflex save or fall prone. the person with vulnerability would get a penalty on the save of -4, but the save of the immune person would not change.
I think both should change the save so vulnerability gives -4 and immunity +4