Abu Dhabi
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I'm building an Ascetic Oracle that is Cha/Dex focused, using Oracular Spellstrike to deliver touch spells with an attack. I'm currently at level 7 with the following gear. Would love to hear some suggestions on what to purchase in PFS.
Race: Human
Deity: Pharasma
Racial Traits: Dual-Talent (+2dex, +2cha)
Curse: Haunted & Blackened
Traits: Adopted: Bifurcated Magic (Half-Elf), Fate's Favored (faith)
STR 7
DEX 16 +2
CON 14
INT 10
WIS 7
CHA 17 +2
-4,10,5,0,-4,13
1) Scaled Monk 1: Bab +1, Weapon Finesse (lvl 1), Dodge (monk)
2) Ascetic Oracle 1: Bab +1, Martial Disciple (revelation)
3) Ascetic Oracle 2: Bab +2, Crane Style (lvl 3)
4) Ascetic Oracle 3: Bab +3, Ascetic Armor (revelation), +1 Cha
5) Ascetic Oracle 4: Bab +4, Combat Casting (lvl 5)
6) Ascetic Oracle 5: Bab +5, Misfortune (revelation)
7) Ascetic Oracle 6: Bab +5, Crane Wing (lvl 7)
8) Ascetic Oracle 7: Bab +6/+1, Oracular Spellstrike (revelation), +1 Cha
9) Ascetic Oracle 8: Bab +7/+2, Osyluth Guile (lvl 9)
10) Ascetic Oracle 9: Bab +8/+3
11) Ascetic Oracle 10: Bab +8/+3, Crane Riposte (lvl 11)
12) Ascetic Oracle 11: Bab +9/+4, Fortune (revelation), +1 Cha
13) Ascetic Oracle 12: Bab +10/+5, Toughness (lvl 13)
14) Ascetic Oracle 13: Bab +10/+5, Absence of Form (revelation)
Headband of Alluring Charisma +2
Belt of Incredible Dexterity +2
Rod of Extend, lesser
+2 Cloak of Resistance
Eyes of the Eagle
Current Gold: 7,378
I'm not sure if I should wait a few scenarios and pickup a +1 Agile Bodywrap of Mighty Strikes and then a Holy Amulet of Mighty Fists or if I should just grab an Agile AoMF now and later add Frost to it and pickup a +1 Shocking BoMS?
I currently have 7,378 gold, but would love to also hear about gear that I should consider grabbing later down the road also.
Cory Stafford 29
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A swarmbane clasp? Your pc is useless against swarms unless you picked up some AoE spells. I wouldn't waste the gold on frost and shocking, since by the time you get them almost everything will have resistances to energy and ignore the extra damage. You are better off getting more enhancement bonuses or maybe bane.
Abu Dhabi
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What are some of the best Bane's for PFS? Since I'm at lvl 7 have I skipped most of the usefulness of choosing Human? Should I later grab Monk Robes or Bodywraps of Mighty Strikes to add another Bane? Or should I grab Agile Bodywraps and grab a +2 AoMF?
I'm choosing to advance Blackened curse so I will have Burning Hands for AoE.
Ferious Thune
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Put Agile on an Amulet of Mighty Fists. Without Agile, your damage takes a significant hit. If you put it on a Body Wrap instead, then with flurry, your last attack will never get the benefit of Agile. At 7th level, the Body Wraps will only apply to 1 attack, and you have two with flurry. At 8th level, the Body Wraps apply to 2 attacks, but now you have 3. It's a 6 point loss in damage going from an 18 DEX +4 bonus to a 7 STR -2 penalty. It only gets worse once [i]haste[/] is factored in. Now you've got 2 attacks that are at -6 damage (compared to your other attacks), and one of those is at full attack bonus and likely to hit. And at 11, when you get Crane Riposte, that's a potential third attack that wouldn't get Agile.
Honestly, I'd recommend a Mnemonic Vestment instead of the Body Wraps. Even at once a day, you'll get a lot of utility out of that.
Abu Dhabi
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Good catch on the body wraps, I didn't know special abilities applied the same way as the enhancement bonuses. Mnemonic Vestment doesn't seem like a bad choice either. Any other gear suggestions that I should write down on my list?
Any suggestions on choosing spells?
1st: Divine favor, liberating command, remove sickness, remove fear, blessed fist, cure light wounds, ill omen, burning hands
2nd: resist energy, shield other, defending bone, cure moderate wounds, oracles burden, scorching ray
3rd: Archon's Aura, Bestow Curse, Cure Serious Wounds
Spells aren't set in stone yet since I've not played the character. Any suggestions?
Abu Dhabi
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Should I go for enhancement bonuses on the AoMF after the Agile enchant? Upgrading it to a +2 Agile AoMF down the road?
Should I pickup Gloves of Elvenkind for an additional +5 spellcraft & concentration checks for casting spells defensively or is that overkill? The only other gloves that might be useful would be Deliquescent gloves or Spellstrike gloves but maybe there's others?
Ferious Thune
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Hmm... You're potentially going to run into some strict rule interpretations that could cause problems. Spellstrike gloves refer to magus spells, so it might be argued that they won't work for an oracle. Personally, I'd allow it. I'd check with your local GMs before spending the money on them, though. On a magus, I don't think they are worth it, but for an oracle they open up a lot more spells to be used with Spellstrike, so this might be the direction to go.
For the amulet, there's some disagreement about whether or not your unarmed strikes count as magic if you don't have at least a +1 bonus. Again, personally I would allow them to, but on my natural attacking character I tend to assume that's not the case. So I just upgraded my amulet from Agile to +1 Agile. You have blessed fist, though, so you have a solution if you run into a GM who rules against it. I would go with the +1 anyway over something like Shocking or Flaming, but there are a lot of interesting +1 abilities out there. I wouldn't count on being able to afford a +3 equivalent amulet in your regular PFS career. It's possible, but unlikely before 11th level.
I enjoy having Deliquescent Gloves on my monk. You definitely run into the same issues as with Shocking and Flaming, but fewer things are resistant/immune to acid than fire and electricity.
For the gloves of elvenkind, you don't have the option that a Magus does to take a penalty to hit to raise your concentration check, and you haven't invested a trait in concentration, so I could see them working out. I'd gauge how often you're having to roll, and how often you fail, in the games until you're thinking about buying them.
Abu Dhabi
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Thanks Ferious! Looks like I'll have to gauge how often I'm failing concentration checks and then decide between Deliquescent Gloves and Gloves of Elvenkind.
I'm wondering if adding "Fortuitous" to my Agile AoMF would be a good idea at 11th level. Or, if it seems wiser I could pickup a +1 Fortuitous Bodywraps at 11th level. That would work in tandem with Crane Riposte really well since you get an AoO when deflecting an attack due to Crane Wing. Depends on if you guys think it's worth the money spent to get a 2nd attack at -5 penalty after making an AoO. Second attack would be around +18 or +20 to-hit.