cost of purchasing a corpse


Hell's Vengeance


We are playing Hells Vengence and My character is a tiefling that has the ability to raise a zombie or skeleton. Per the GM, Per the book, I need to purchase a corpse. we cannot find the cost of a corpse. can anyone help us out?


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david waters wrote:
We are playing Hells Vengence and My character is a tiefling that has the ability to raise a zombie or skeleton. Per the GM, Per the book, I need to purchase a corpse. we cannot find the cost of a corpse. can anyone help us out?

Why purchase though? When you kill an enemy, then you have a corpse at your disposal.


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Gratz wrote:
david waters wrote:
We are playing Hells Vengence and My character is a tiefling that has the ability to raise a zombie or skeleton. Per the GM, Per the book, I need to purchase a corpse. we cannot find the cost of a corpse. can anyone help us out?
Why purchase though? When you kill an enemy, then you have a corpse at your disposal.

Reasoning is, being the fact that this is Cheliax, necromancy is not illegal, however, the corpse you killed does not belong to you. So it needs to be paid for. If you are in the middle of nowhere and no one knows where the corpse came from, then sure. However, when the corpse is a when known and loved member of town, you may be have a decent reason to kill that person, but the corpse doesn't belong to you.


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Fenix wrote:
Gratz wrote:
david waters wrote:
We are playing Hells Vengence and My character is a tiefling that has the ability to raise a zombie or skeleton. Per the GM, Per the book, I need to purchase a corpse. we cannot find the cost of a corpse. can anyone help us out?
Why purchase though? When you kill an enemy, then you have a corpse at your disposal.
Reasoning is, being the fact that this is Cheliax, necromancy is not illegal, however, the corpse you killed does not belong to you. So it needs to be paid for. If you are in the middle of nowhere and no one knows where the corpse came from, then sure. However, when the corpse is a when known and loved member of town, you may be have a decent reason to kill that person, but the corpse doesn't belong to you.

Animate the corpse as a skeleton and problem solved.


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Gratz wrote:
david waters wrote:
We are playing Hells Vengence and My character is a tiefling that has the ability to raise a zombie or skeleton. Per the GM, Per the book, I need to purchase a corpse. we cannot find the cost of a corpse. can anyone help us out?
Why purchase though? When you kill an enemy, then you have a corpse at your disposal.

I agree however the Hellknight got bent out of shape and states I must purchase a corpse otherwise I am breaking the law. The GM agrees I must buy a corpse to remain legal in the city.


Pay 10% the price of a household slave: 5 gold.

Uh... wait.

As it turns out Necromancers generally charge 50-100 gold as a "body fee", and, since PCs can generally only sell things for half the price they can purchase them for, the "base" price for a corpse is probably 25-50 gold!

An argument could be made (by Craft) that it only costs 1/3 the sell price, but I'd maintain that any difference between 1/3 and 1/2 the purchase price exists exclusively due to "normal" legal fees and extra taxes (which Cheliax would be really big about).

So!

Answer: probably 25-50 gold, unless you buy it from a vendor, in which case, probably 50-100 gold (though this generally presupposes a "finished" product, i.e. "already undead). Hope that helps!

Scarab Sages

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IMO, if the GM is going to insist on all corpses being legally purchased (and I do actually agree with the reasoning), it's up to the GM to set a cost for it, in the absence of any official price.

I wouldn't set it too high, though. Not more than the cost of the onyx material component. Because you're not so much 'buying' a corpse, as purchasing a licence to circumvent the usual laws on disposal.

The government has to charge you, as compensation for taking work from the gravedigger and mortician. Some of the fee is likely to be passed on to them.


Tacticslion wrote:

Pay 10% the price of a household slave: 5 gold.

Uh... wait.

As it turns out Necromancers generally charge 50-100 gold as a "body fee", and, since PCs can generally only sell things for half the price they can purchase them for, the "base" price for a corpse is probably 25-50 gold!

An argument could be made (by Craft) that it only costs 1/3 the sell price, but I'd maintain that any difference between 1/3 and 1/2 the purchase price exists exclusively due to "normal" legal fees and extra taxes (which Cheliax would be really big about).

So!

Answer: probably 25-50 gold, unless you buy it from a vendor, in which case, probably 50-100 gold (though this generally presupposes a "finished" product, i.e. "already undead). Hope that helps!

Just so it's clear, these prices come from the book Pathfinder Player Companion: Black Markets, bespeaking of illegal activities ("Black Markets"), so it's as Paizo-official as I know of.

:D


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So a second level fighter, second level rogue, second level witch (me) finally finished a grueling 90 min battle (real time) with the boarish bartender behind the temple of Iomedae.

Me: I will tie up the uncon Bartender.
GM: Why? he is dead.
me: Oh. I drag the body around behind some debris.
Wanna Be hell knight begins berating the rogue for fighting.
Rogue: Hey he jumped me first.
Me: I pull out my 25 GP onyx gem and raise the dead as a zombie.
GM: What?
WHK: What?
R: Heh.
GM: you can't do that! (Comes over to look at hero lab sheet on my monitor).
Me: Point at ability, point at gems
GM: You A*#&$&#!
WHK: You can't do that!
Me: Why not.
WHK: it's illegal!
ME: No it's not.
GM: (Pulls out list o laws, reads them. it's not illegal)
Me: See it's not illegal.
WHK: You have to get permission from the family first!
Me: Hey, he attacked us first. (points at sashes) See these! these are our badges of Sheriffness.
WHK: You need a permit!
Me: Ok I will get one in the morning.
WHK: You can't get a permit after the fact!
Me: I don't want to carry around a dead body, so I deputized him. He can carry his self.
WHK: He has rights!
Me: Let's ask him.
Me as zombie voice spoken through the nose: "It's all right."
WHK screaming: YOU CANNOT DO THIS!
Me: Looking around nervously. Yeah I am pretty sure you are blowing our sneaking into the temple.
WHK: I don't care! what you did was illegal. We are going back to the jail!
((By the way all of us are hysterically laughing through out this scene.
We get there and find the jail wall smashed outwards.
Me: how many guards?
GM: Two and they are dead.
Me; I march the zombie into his cell and have him sit.
WHK: how many guards are here?
GM: Two
WHK: I ask them how this guy got out and have them clean up.
GM: they are dead.
R: he was escaping resisting arrest, destruction of private property and murder of trhe guards.
Me: see. he was guilty and now he is deputized.
WHK: NO! we are going to see the Big boss and get this straightened out.
At big boss
WHK explains what I did.
With a heavy sigh he fines my character 10 gp and community service of us all to rebuild the jail at our expense. Gm explains it could have been more.

Thus I am required to buy a corpse to have a zombie guard.


Fair. Fair. :)

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