Trained Throw with Gloves of Dueling


Rules Questions


Gloves of Dueling:
These supple gloves grant the wearer a +4 bonus to her CMD against disarm attacks, attempts to sunder her wielded weapons, and effects that cause her to lose her grip on her weapons (such as grease). The wearer doesn’t drop held weapons when panicked or stunned. If the wearer has the weapon training class feature and is using an appropriate weapon, her weapon training bonus increases by +2.

Trained Throw:
When the fighter makes a ranged attack with a thrown weapon and applies his Dexterity modifier on attack rolls and his Strength modifier on damage rolls, he doubles his weapon training bonus on damage rolls. Unless he has the Throw Anything feat, the fighter can choose only the thrown fighter weapon group with this option. If he has Throw Anything, the fighter can choose any fighter weapon group with this option and apply this option's benefits to any weapon from that group that he throws.

Would the bonus from the gloves be applied before or after the doubling? For instance at level 9 would it be (2WT+2GD)x2TT=8 or 2WTx2TT+2GD=6?

Dark Archive

You choose the order your bonuses are applied unless something says otherwise. So yes.


Halek wrote:
You choose the order your bonuses are applied unless something says otherwise. So yes.

Not true. Or rather, it's not quite that simple.

But in this case it would still get doubled.

Dark Archive

Claxon wrote:
Halek wrote:
You choose the order your bonuses are applied unless something says otherwise. So yes.

Not true. Or rather, it's not quite that simple.

But in this case it would still get doubled.

If you say have spell focus(x) and cast a spell of (x) and have overpoweredfeat(y) which doubles your dc you would get to apply your spell focus(x) and then double it and the base dc with overpoweredfeat(y).

Is there a case where you cant choose when to apply feats and abilities? I am curios.


Ummm...I'm sure there is but, I can't think of one of the top of my head.

Edit: Oh, I have an example.

Boon Companion stacking with other things that add to your effective druid level.

But the problem usually lies in the exact wording of the abilities.

Making the generalization that "You choose the order your bonuses are applied unless something says otherwise" could lead people to make incorrect conclusions. But it's not that you're wrong...it's mostly just a complicated problem that usually requires carefully reading the text of abilities.

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