| Fyre2387 |
I'm working on a somewhat unusual Warpriest build. The character is a lizardfolk follower of Apsu. The idea is a focus on natural weapons. I'm thinking with the Sacred Weapon feature's ability to improve weapon damage, I could do something fun with it. My plan is to use the Warpriest's free Weapon Focus on my claw attacks, but I wasn't sure if I also needed Weapon Focus on the bite, being that it's Apsu's favored weapon. The class description says this:
At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them.
Now, my best interpretation here is that the deity's favored weapon is automatically a sacred weapon, and Weapon Focus can be used to expand that out to other weapons, but the wording is unclear enough I'd like to get wider opinions. I'm willing to take the Weapon Focus feat if I need it, not that big a deal, but if it's not necessary there are other feats I'd like to take, at least at first.
| Snowlilly |
Agreed, ZeroLab has this wrong.
Herolab has a great many errors.
I've always had good luck getting things corrected when I report them. They usually get back within a day or two with their decision. I had one item I reported corrected last month, and two more added to the queue this month :)
Just clearly and concisely state what Herolab is doing wrong and why.