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So, to be brief: I'm playing a wild shape focused druid and and we're fighting a couple caryatid columns. They've got an ability called "Shatter Weapons":

Quote:
Whenever a character strikes a caryatid column with a weapon (magical or nonmagical), the weapon takes 3d6 points of damage. Apply the weapon’s hardness normally. Weapons that take any amount of damage in excess of their hardness gain the broken condition.

My question is, how would this interact with natural weapons? Can teeth and claws be broken? Do they even have a hardness score?


I'm working on a somewhat unusual Warpriest build. The character is a lizardfolk follower of Apsu. The idea is a focus on natural weapons. I'm thinking with the Sacred Weapon feature's ability to improve weapon damage, I could do something fun with it. My plan is to use the Warpriest's free Weapon Focus on my claw attacks, but I wasn't sure if I also needed Weapon Focus on the bite, being that it's Apsu's favored weapon. The class description says this:

Quote:
At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them.

Now, my best interpretation here is that the deity's favored weapon is automatically a sacred weapon, and Weapon Focus can be used to expand that out to other weapons, but the wording is unclear enough I'd like to get wider opinions. I'm willing to take the Weapon Focus feat if I need it, not that big a deal, but if it's not necessary there are other feats I'd like to take, at least at first.