Vampiric companion and celestial servent.


Rules Questions


So this idea uses these four feats

Vampric companion:

http://www.d20pfsrd.com/feats/general-feats/vampiric-companion

Celestial servent:

http://www.d20pfsrd.com/feats/racial-feats/celestial-servant-aasimar

Racial heritege:

http://www.d20pfsrd.com/feats/racial-feats/racial-heritage

Improved familiar to pick up an i
Imp as familiar.

In addition it uses the alterntw racail class feature of Aasimir so that it counts as human and Aasimir.

First thing by the rules will this actually work by the rules opinion?

Secound if it does work will the imp end up with fast healing 5, dr 5 good and dr x/evil.

Whats your opinion of someone using this combo.

What about animal companion method (no improved familiar.)

Shadow Lodge

Let me make sure I have this correctly.

You are taking the Scion of Humanity alternate racial trait to count as both human and aasimar, and then as a human taking Racial Heritage to count as humanoid (dhampir).

As an aasimar you qualify for Celestial Servant. As a dhampir you qualify for Vampiric Companion.

You want to stack "celestial" and "undead" on either an imp familiar or an animal companion.

I can't find anything RAW to prevent it but I would not be surprised if a GM banned it on thematic grounds. In particular, Celestial Servant seems to assume that your companion is an animal to start and not already an outsider - certainly not an evil outsider.


Weirdo wrote:

Let me make sure I have this correctly.

You are taking the Scion of Humanity alternate racial trait to count as both human and aasimar, and then as a human taking Racial Heritage to count as humanoid (dhampir).

As an aasimar you qualify for Celestial Servant. As a dhampir you qualify for Vampiric Companion.

You want to stack "celestial" and "undead" on either an imp familiar or an animal companion.

I can't find anything RAW to prevent it but I would not be surprised if a GM banned it on thematic grounds. In particular, Celestial Servant seems to assume that your companion is an animal to start and not already an outsider - certainly not an evil outsider.

Basically yes. That's just the weird version of that combo i could come up with. The flavor i would use to explain the connection is its a tainted Assimar that is pushing the internal struggle into its Familiar or Animal Companion.

Either way I'm more wondering if it would actually work and how it would work by the rules. There are some issues with the idea of making an Evil outsider a Magical beast with smite evil and then undead that still has smite evil but nothing in either feat prevents improved familiar from being used. Its a weird idea that my theory craft mind did and now i want to know how it works by RAW and get others thoughts on it.

Shadow Lodge

There's nothing preventing a magical beast from becoming undead, so rules-wise that's the easiest step.

Turning an outsider into a magical beast is much weirder, but PF actually seems to have removed the wording from 3E that prohibited it ("'Celestial' is an inherited template that can be added to any corporeal aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, plant, or vermin of good or neutral alignment"). So despite the fact that Celestial Servant's wording assumes you start with an animal there is, again, nothing preventing you from combining it with Improved Familiar.

Mechanically I think you'd use the Imp's stats with celestial resistances, DR/evil (handled separately from its DR/good or silver), fast healing 5 (instead of 2) and dhampir weaknesses (Daylight Sensitivity and Negative Energy Affinity - I don't care that it says "your weaknesses" and you strictly don't have any, that would be cheating the intent).

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