| DM Livgin |
I'm playing a cleric inspired by Treantmonk's Wizard Guide, an anti-god-wizard if you will. I've made it to level 13 but have this selective channel feat from the early levels that is now mostly useless (subscribing to the school of tactics that says damage prevention is better than damage removal). So I will be retraining the Selective Channel feat but I can't find any clear winners for feats to replace it with. Can you recommend something?
He focuses on condition removal, buffing, and carries a few save or suck spells for desperate situations.
Stats: Str 8, Dex 10, Con 14, Int 12, Wis 28, Cha 14.
Feats: Skill Focus(Knowledge: Religion, Perception), Imp. Init., Eldritch Heritage (Arcane: Familiar), Bless Equipment, Planned Spontaneity, Toughness, and Divine Intervention.
He has the Luck and Liberation Domains from Desna.
The current front liners for feats are: Improved Familiar, Improved Bless Equipment, or Spell Penetration. But none of them jump out as omg-awesome. Advice?
Belafon
|
What about PROTECTIVE CHANNEL?
The danger of using d20PFSRD:
That feat requires worshipping Iomedae, this character worships Desna.
Improved Bless Equipment is not a bad choice, though in my opinion the whole chain is really only worth it if you go on to Greater Bless Equipment.
I would suggest Channeled Revival if you had a Charisma score two points higher: right now you could only use it once per day.
I agree with the suggestion of Metamagic feats. Reach is a particular favorite of mine but you might also get some good use out of Extend.
| andreww |
Honestly I would probably trade out Bless Equipment and Toughness as well. Your con and deex look a little low, invest in a belt.
Bless Equipment looks strong but the duration means you are likely using it in combat over dropping a buff, control or save or suck spell. If you will reach level 15 I would invest in three metamagic feats preparing for spell perfection at level 15. If not then one or two combined with spell focus/greater focus for your most commonly used school.
For metamagic I would seriously consider quicken (great for key buffs you don't want to waste a turn on), persistent (great for landing save or suck), dazing (turn damage into control) or extend (great for hour/level buffs making them last all day long or cast them the day before an adventure to save on the slots).
I might instead consider a crafting feat if you have the spellcraft and your campaign gives you any downtime.
| DM Livgin |
These are great suggestions everyone! Protective Channel is a great hidden gem (but doesn't work for this Cleric as noted above).
He carries 25 lbs worth of lesser metamagic rods, so I've been been good in that regard in the past. But I'm noticing that so many of the lvl 7+ spells are either plot control spells or spells build for a BBEG, so it makes a little more sense to to start using metamagic on lower level spells (I've always considered metamagic a poor trade on a prepared caster, worse for a utility prepared caster). Also, he uses his familiar a pseudo-reach touch deliverer (yes this has gone poorly for the familiar in the past, but still worth it).
He is already packing a Con+4 belt, been knocked to the negatives too many times. Mostly from stacked aoes, need to boost reflex. Hence the Toughness.
Greater bless equipment feels like a nice goal. But it is still range touch which mitigates it's usefulness. But nearly every session, I get good use out of bless weapon, or kick myself of not thinking of it (this is the level range of rocket tag and scry/fry). Giving it to the archer is sometimes 10d6+10 extra damage per round, fairly strong buff. Would be nice to use it more often and on more targets. But channel revival looks like a trap, with it being a full round action, your are out of luck unless they die beside you.
I want Spell focus but the cleric list is too variable to pick a school and run with it, Doesn't have the luxury wizards have.
Again, you've all been great and have helped me hugely! Thanks!
| TarrasqueEsque |
A few things they may not be optimal but I will through them out. Improved familiar umd monkey. Your are getting quicken first level spells if you have a bunch of wands kicking around. You can bless a lot more weapons that way.
Heightened spell may help because you can use your highest dcs for your save or die spell. Hold persons at 5th level is still a fight ender even at high levels. Blindness deafness on the right target is rough to.
Persistent is the best for increasing dcs. Likely better than heighten.
Finally, I like piercing spell better than spell penitration it is much better on spontaneous casters obviously a rod would be great but it is still great value.
Belafon
|
But channel revival looks like a trap, with it being a full round action, your are out of luck unless they die beside you.
A lot of people (including myself) felt that way until it was clarified in a FAQ:
Channeled Revival: What is the range of this ability?
It uses the range of your channel energy ability.
I still don't think it's a good choice for you because it requires 3 uses of channel energy and you only have 5 a day.