
Reduxist |

So I was taking a gander at the demonic obediences and I come across Kabriri's version. At first I was repulsed since I had to do gratuitous amounts of cannibalism on a regular basis for it to work. But then I saw the second boon it granted me, which allows me to cast create undead once a day. That might not seem like much, but then the caveat kicks in: whatever you create follows your commands without question, no need for any form of command undead.
Now if you look at the list of what you can create with create undead, you'll find the mohrg at the top of the list. What interested me about this creature over all of the others was its spawn undead ability, which allows it to make and control a fast zombie every time it kills something... unless the mohrg is a certain variant. The Mohrg-Mother's spawn undead ability allows it to, once per day, create other Mohrgs instead of fast zombies. Coupled with the normal Mohrgs spawn undead ability and the fact that all undead created by this ability are under the Mohrg's control, and those Mohrgs might be under control of the Mother-Mohrg and that Mother-Mohrg is under YOUR control... you can effectively create an army of undead without casting animate undead or anything of the like once.
Now add this possibility of telescoping Mohrgs to legit means of making undead fight for you. If you cast animate undead alongside this ability, you could have twice or even triple the amount of undead under your control than you should ever have. This, along with other spells such as summon monster break the concept of battlefield control entirely.
"Oh, we lost the field? *cue snowballing zombie apocalypse* There, we gained the PLANET."
Now I know that Kabriri is a god of Ghouls, so fluff wise, he might be disappointed in the favoritism of Mohrgs over Ghouls. Further still, if you fail to do the obedience even once, those mohrgs just might turn on you, or at least disappear in a chain reaction of non-existence brought on by the undead minion you chose being automatically destroyed. Still, the possibility of a one-feat apocalypse seems too good to pass up. There has to be some sort of hole in this logic, right?

The Skeptical Gnome |
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Don't think this would technically work, since I'm fairly certain create undead only creates the basic form of an undead and not variants, so you can only create a normal mohrg. Still a very interesting idea, albeit one that could end in your immediate and violent death if the original mohrg died, freeing all the others from your control.