
Finlanderboy |
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Catching on fire has soem weird effects. At low level this will be neat because immediately they take another 1d6, then they need to make a dc 15 reflex each round to see if it goes out. Plus for each flammable item they have out they need to make the save too.
At very low level it is a bit more powerful, but starts to balance out quickly and eventually does a little over half each time.
I find the best variant channels are the save or suck ones, envy, rulership, and ale. They can be game breaking.
Catching on Fire
Characters exposed to burning oil, bonfires, and non-instantaneous magic fires might find their clothes, hair, or equipment on fire. Spells with an instantaneous duration don't normally set a character on fire, since the heat and flame from these come and go in a flash.
Characters at risk of catching fire are allowed a DC 15 Reflex save to avoid this fate. If a character's clothes or hair catch fire, he takes 1d6 points of damage immediately. In each subsequent round, the burning character must make another Reflex saving throw. Failure means he takes another 1d6 points of damage that round. Success means that the fire has gone out—that is, once he succeeds on his saving throw, he's no longer on fire.
A character on fire may automatically extinguish the flames by jumping into enough water to douse himself. If no body of water is at hand, rolling on the ground or smothering the fire with cloaks or the like permits the character another save with a +4 bonus.
Those whose clothes or equipment catch fire must make DC 15 Reflex saves for each item. Flammable items that fail take the same amount of damage as the character.

Alni |

Catching on fire has soem weird effects. At low level this will be neat because immediately they take another 1d6, then they need to make a dc 15 reflex each round to see if it goes out. Plus for each flammable item they have out they need to make the save too.
At very low level it is a bit more powerful, but starts to balance out quickly and eventually does a little over half each time.
I find the best variant channels are the save or suck ones, envy, rulership, and ale. They can be game breaking.
** spoiler omitted **
Thank you! That covers my question! :D