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Retraining rule about hit points
Retraining hit points takes 3 days and requires you to spend time at a martial academy, monk monastery, or with some kind of master of combat who is at least one level higher than you. At the end of the training period, increase your hit points by 1. You can retrain hit points only if your maximum hit point total is less than the maximum possible hit point total for your character.
Example: If you are a fighter 5 with Constitution 14 and you haven't allocated any of your favored class bonus to hit points, your maximum possible hit point total is 60: (d10 HD + 2 from Constitution) × 5 levels. If your maximum hit point total is already 60, you can't retrain hit points because you are already at the limit. If you took the Toughness feat, you would gain 5 hit points and your maximum possible hit point total would also increase by 5, which means your ability to retrain hit points would be the same as without the feat.
Tings in 《PATHFINDER SOCIETY ROLEPLAYING GUILD GUIDE》
My opinion is,since“You can retrain hit points only if your maximum hit point total is less than the maximum possible hit point total for your character”,and in PFS games your hp is a certain number according to the table,there are no other possibilities,so you can't retrain your hit point,is that right?

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You can retrain your hit points in organized play, though whether the benefit is worth the cost or not has been debated.

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Your class hit dice are still expressed by the Pathfinder rules as dice, even if you don't actually roll them. The maximum possible hit point total is the maximum result on each hit die, above first level (which is already maximised), plus modifiers. You can certainly have more than the average + 1. Depending on your class it will take quite a bit of PP spending to hit the limit.