
Apupunchau |
One of the things I love most about Golarion is that there is a ton of stuff left unwritten. It allows me to expand on things in my games and invent new things to further enrich the game world. A part of the setting that always interests me are the divine being they have and how the interact with their followers and each other. On one of the Pathfinder FB pages I play a little game of creativity where I ask about what kind of character you would make to follow a god. This week I'm looking at Ashava, the Empyreal Lord of dancers, lonely spirits, and moonlight.
Sitting at our theoretical gaming table, our GM turns to us and says, "All of the characters must be followers of Ashava, although they do not need to be divine casters." What character do you make? Who is he? Why has he chosen The True Spark as his patron? In what ways does he further the Empyreal Lord‘s goals? Why would he be attracted to this beings doctrine?

Darthslaverus |

Hello again! Ashava is one of my favourite Empyreal Lords, especially on the Chaotic end of the spectrum. Her portfolio is very interesting, and I've always had a soft spot for dancer characters. For some reason, I find Ashava far more appealing than some of the other CG deities with similar themes (namely Desna and the Black Butterfly, both of whom I kinda dislike).
Once again I bring two concepts to the table, though neither of these prospective Ashavans are very fleshed out in terms of actual character.
My first is a Gunslinger/Medium who practices a martial art akin to gun kata, dancing to the rhythm of their gunshots while hunting will o' wisps and other evil spirits. The Medium levels would reflect the character allowing themselves to be used as a vessel for lonely spirits, letting them guide him/her before in turn guiding them to the afterlife. I picture the character prowling through the woods of Ustalav, like some kind of dancing Van Helsing.
My second would be a Werewolf-kin Infiltrator Inquisitor, drawing inspiration from the fact that Ashava counts good-aligned and celestial lycanthropes among her ranks. The character would infiltrate communities of evil lycanthropes, especially cults of Jezelda, and attempt to reform as many individuals as possible, before bringing the group to justice.