Drunken Brawler Feat


Advice


I made a character who uses the drunken brawler feat: When you drink a tankard of ale or strong alcohol, you take a –2 penalty on Reflex saving throws, but gain a number of temporary hit points equal to your character level, and gain a +2 alchemical bonus on Fortitude and Will saving throws. These bonuses last 1 hour or until the temporary hit points gained by this effect are lost, whichever occurs first. Regardless, the penalty lasts for a full hour.

When I read this, it sounds like you can only use the feat once per hour but since it never explicitly says this can you use this every time your temporary hit points go away as long as your reflex save just kept decreasing? Or, could you even just continuously drink. Obviously, your fortitude and will saving throws don't stack but would it be possible for temporary health points to stack?

Thanks

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