A Question about Incorporeal


Rules Questions

Grand Lodge

I had been looking for a confirmation, though I do not feel as through it was answered in the thread that I was able to locate that was posted back in 2013.

To set the scene.

Our group is in a homebrew game that is based off a book series that our GM has read; with our characters based around Superheroes and Supervillains.

We are currently helping a Kingdom of Elves to clear out these holy sites. While clearing out this Mountain, we came across and managed to avoid (3x) Wraiths (at least that's all we saw, though there might be more).

My Archer (based off a combination of Nyssa Al-Ghul and the Huntress); is currently wielding a +1 Holy Evil Outsider Bane Longbow (The joke being that the average DMG is 88; and each hit is sending the defeated foe into the future).

Jokes and pop culture nods aside, I understand that a magic weapon does half damage to an incorporeal creature. The question though is, would the Holy affect do the full 2D6 of damage or would it also be halved?


It would also be halved, as the damage is part of the weapon damage.

Grand Lodge

Thank you very much for the speedy reply.

That makes it a bit more difficult seeing as the two other members in the party have gone through a portal and are now 500miles away from the mountain.

At least my archer should be able to handle the wraiths one at a time.

I currently have +14 / +14 / +9 with Rapid shot, so assuming I hit on all three, I'll do damage with (4x) Arrows and should be able to drop a wraith.

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