Mythic path ability Titan's Bane vs Uncanny Dodge


Rules Questions


Does the mythic path ability titan's bane work against an enemy with uncanny dodge?

Titan's Bane wrote:
You can move through the space of any creature two or more size categories larger than you without provoking attacks of opportunity, and you can share such a creature's space. When sharing a larger opponent's space, you gain cover against all melee and ranged attacks made by the creature, and it is considered flat-footed for the purposes of any melee or ranged attacks you make against it.
Uncanny Dodge wrote:
At 2nd level, a barbarian gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to armor class if immobilized. A barbarian with this ability can still lose her Dexterity bonus to armor class if an opponent successfully uses the feint action against her.

The wording in Titan's Bane "it is considered flat-footed" is what is making me confused here.

The Question is only about the flat-footed part, the rest is clear enough.


I think "is considered" just means it's not flat-footed to other people. It should have been written as "is flat-footed to any attacks you make against it."

That said, I'd say uncanny dodge beats that part.


Uncanny Dodge prevents you from being flat-footed. Even from mythic sources.

Fuzzy-Wuzzy wrote:
It should have been written as "is flat-footed to any attacks you make against it."
Titan's Bane wrote:
and it is considered flat-footed for the purposes of any melee or ranged attacks you make against it.

It does say that, in the Paizo standard rules format.


Mythic abilities don't negate normal ones, so the uncanny dodge would protect against your attacks, if it matters.

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