| Zelgadas Greyward |
| 3 people marked this as a favorite. |
Okay, so here's the concept I was thinking of.
You have this guy who is publicly a great warrior of renown with a somewhat brutal (but only against the nation's enemies) reputation. He is a military commander and excellent at tactics, but known for being a bit blunt and rather bad at social situations or intellectual pursuits.
However, what no one knows is that, in the dark of night, this warrior is actually a cunning, intelligent, spy-master with a wide net of contacts owed favors by half the nobles in the city. Those nobles don't even know that the mysterious spymaster and the oafish commander are the same person - no one would even dream of it.
In other words, the "secret" identity is the social identity while "public" identity is the avenger vigilante identity. I see no particular reason why this wouldn't work mechanically (since the divination protection works for each identity individually).
Am I missing anything? It seems to me like this would work, but I could use an extra set of eyes to make sure I didn't miss something obvious.
| Saethori |
| 1 person marked this as a favorite. |
It seems like a nice idea, and I would approve it.
It does say, however, that if you use some of your vigilante abilities while as your social identity, they get a chance to make the connection. And that Social Grace, as well as some other talents, function only in the social identity. The bonus Renown gives is identity dependant too. So some things care very specifically what identity you're in.
Otherwise seems fine though! The vigilante can be in the public eye as long as it suits him.
| Zelgadas Greyward |
| 1 person marked this as a favorite. |
It seems like a nice idea, and I would approve it.
It does say, however, that if you use some of your vigilante abilities while as your social identity, they get a chance to make the connection. And that Social Grace, as well as some other talents, function only in the social identity. The bonus Renown gives is identity dependant too. So some things care very specifically what identity you're in.
Otherwise seems fine though! The vigilante can be in the public eye as long as it suits him.
When I said renown, I didn't mean the class feature. I meant that his military "avenger" identity is well known because he's fought in a war like any other military-ish character.
And yes, I assumed that his Social traits would only work while in his secret social identity as "The Guild Master" or whatever that persona ends up calling itself.
Okay then! Time to write up The Blunt Captain/The Guild Master. I'll need to find some sailor-related feats to flesh him out, but that's easy enough.
Oh - nearly forgot. This is an NPC for a game I'm running. The Blunt Captain will be a party ally...
... the Guild Master is the final boss, mastermind of all the PC's woes.
**insert evil laughter here**
I see no problem with this Machiavellian Vigilante.
Oh my. You have no idea. If this game wasn't taking place before Machiavelli was born, this character would totally be quoting him.
| Trekkie90909 |
Craft (Alchemy) covers all drugs, although there's nothing to stop you from taking a more specific approach; in WW's case you'd have the social persona Walter (a high school science teacher), and the vigilante persona Heisenberg (a drug peddler). Alternatively you could have a Heisenberg social identity to take advantage of the nice crafting benefits of a social persona, and WW the morally challenged vigilante who cares for his students (I think this fits better honestly).