| Diaz Ex Machina |
So, I'm creating a backup character for a Carrion Crown campaign, and I've decided to play a skinwalker ranger with the werewolf-kin heritage. I've discovered that the ranger has now the option to choose natural attacks as a combat style, and I was wondering how to develop my character around this concept.
The idea is to build a 7th level werewolf-kin skinwalker ranger with 20 points buy for the abilities, no multiclassing, no PrCs. Can you help me fleshing this character out?
| Air-Alan |
I would go with the Shapeshifter Archetype of the Ranger with the natural attack combat style, which will then be required. Heavy on survival for tracking, perception and stealth. After that I would play him as a tracker, and obviously pick up a wolf companion at level 4. As a role-playing aspect, I would continually refer to the wolf as "Little Brother" and ask the wolf for his opinion.
| Tyrant Lizard King |
Boon Companion feat to boost the wolf's power.
Extra Feature feat for an additional shift ability
Aspect of the Beast feat for a permanent bestial feature.
Stalker's Focus feat for temporary adaptations.
Totem Beast feat to further buff your animal.
Evolve Companion. I love this feat for the stacking with Improved Natural Attack and also adding 1d6 bleed to a natural attack for your companion (made my Tyrannosaurus a monster)
If Stalker's Focus interests you enough then go for the Wild Hunter archetype. Magic is always awesome but if you want to trade that for Hunter Tricks take the Skirmisher archetype(stacks with most other archetypes).
Other feats I know that could enhance natural attack builds are;
Rending Claws
Rending Fury, Improved, Greater
Bloody Assault (Deep Wounding trait for DC20 to stop bleed)
Improved Natural Attack
Wolves specialize in tripping opponents so Improved Trip and Greater Trip allows attacks of opportunity on successful trips, potentially giving you many extra attacks, AoO on trip, AoO when they stand... you and your wolf on one opponent would keep them prone almost the entire combat. Definitely include Combat Reflexes ;)