nennafir
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Can anyone help me with a build? It must be PFS legal and should be optimized to do poison damage over anything else with an Eldritch Poisoner Alchemist.
Alternate Racial Trait:
Dissolutions Child (Su): Vanish once per day
Traits:
Indomitable Faith (Faith): +1 will save
Silent Hunter (Regional): +1 stealth and stealth class skill
Wayang
Str: 7
Dex: 16
Con: 14
Int: 20
Wis: 9
Cha: 7
Feats
1. Point Blank Shot
3. Precise Shot
5. Skill Focus (Stealth)
7. Hellcat Stealth
9. Accomplished Sneak Attacker
11. Accomplished Sneak Attacker
Arcanotoxin enhancements:
1. STR damage
3. Damage die d3
5. INT damage
7. Damage die d4
9. Poison lasts 4 rounds
11. Damage die d6
Discoveries:
2. Envenom
6. Infusion
8. Monkey Tumor Familiar--Protector Archetype
10. Sickening Toxin
12. Spontaneous Healing
Poison will be delivered via a blowgun. Accomplished sneak attacker is not for actual sneak attack damage, but rather for the ability to convert each sneak attack die into +1 poison DC.
My thoughts are that INT is a pretty good thing to target. There are lots of beasts and similar creatures with like 2 int, and the PFSRD states that if because of ability damage: "A character with an Intelligence score of 0 is comatose." So targeting INT gives you a pretty good ability to take beast-like things out in one round.
Any comments? I am reluctant to move points from INT because it is all about the save DC. I realize the will save sucks and tried to add indomitable faith to counteract that a little.
It looks slow to get into its stride but pretty monstrous at level 12. If I put ability increases into INT and have a +4 Int item at level 12, I calculate the save DC as:
10 + 6 (level) + 8 (int) + 6 (converted sneak dice) = 30
This should be enough to get any GM gnashing their teeth about a level 12 DC.
If it does 3.5 damage for 4 rounds, that is 14 INT damage, which will take many non-wizards out and make the wizards stupid.