| KitsuneKid |
So I had a lvl 12 kitsune ninja that I fell in love with in my first campaign. The GM is re-starting our campaign but 200 years in advance. I am not sure I want to play.
Part of me wants to do a decedent of my original character and part of me wants to try something else.
Rolled stats are....
17, 17, 13, 12, 12, 8
I was looking at prestige classes but am unsure if they are worth using or not. I was considering arcane trickster, dragon disciple, and shadow dancer.
Sooooo give me cool ideas?
| Captain collateral damage |
My two favorite classes I've played as are magus and alchemist. both times I played as an elf. Magus was awesome because... well, it's really fun to fight a monster with a CR of your level, kill it in two rounds, and not even lose one of your mirror images. For alchemist I actually have a decent reason for why I like it so much besides "being OP is fun" Alchemist is one of the most versatile classes out there. Alchemist can take on any of the four party roles, or ALL OF THEM. Seriously, once you get beyond 2nd-3rd level, if you take lost of extra discovery and take the right discoveries, you can easily bounce between healer/buffer, blow stuff up person, tank, and skill monkey. (I recommend infusion, precise bombs, feral mutagen, explosive bombs, healing bombs, and maybe an alternate damage type bomb if you fight a lot of things with resistance to fire.)
| KitsuneKid |
Alright so I'm going to do one of two things.
1. Unchained Ninja (3rd party class combining unchained rogue somewhat with ninja) and have it be a descendant of my original character. His motivation would be to kill his grandfather as my original character had obtained a god-tiered blade that basically had a nine-tailed-fox-like demon imprisoned within and over time converted his alignment towards evil.
2. Former pirate that was blackmailed into the role in order for his family to live etc etc not going through the whole story.
^ This one would be a large weapon/cleave based character but I would need assistance on what is optimal as well as what direction I can take in order to make the character unique via archetypes, feats, etc.
| pocsaclypse |
2. Former pirate that was blackmailed into the role in order for his family to live etc etc not going through the whole story.
^ This one would be a large weapon/cleave based character but I would need assistance on what is optimal as well as what direction I can take in order to make the character unique via archetypes, feats, etc.
ooh, this can line up nicely with an inquisitor (my favorite class) of the pirate goddess besmara. if you want to take this route then i suggest a half orc so you get proficiency with falchions and take chaos, trickery, or war for your domain depending on which option you like better. the judgment and bane class features from inquisitor go great with 2 hander builds, they get a good pool for skills, and solo tactics lets you use the teamwork feats without the other party members needing them.
| KitsuneKid |
I will look into inquisitor if I don't do the descendant character. As for sorcerer, I believe we already have 2 magic users in our party :/
If someone doesn't mind looking into a nightblade 3rd party class and giving me their input on it? I love the darkness behind the Path of Bloodied Chain. I just don't know if the class will put out decent damage to remain decently competitive. Here is a link.
http://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/night blade#TOC-Path
Ok, so I want to try the nightblade with the Path of Bloodied Chains. Any help on how to build this would be greatly appreciated because I have no clue where to go with it. It's a crowd control-based class from what I'm reading.