Item Creation


Advice


So the Inscribe Magical Tattoo item creation feat is extremely confusing. I gain it for free from my class and wanted to take it's full benefits. I dont even fully understand Spell or Reservoir Tattoos. I have the idea that I can create a +3 Dex Tattoo and pass it between party members (via Transfer Tattoo). Or a _/day Tattoo of Clairvoyance. Is this possible? Is someone able to explain what is possible with this feat and if it is justified even if taken for free? Also, opinions on a Craft (Lucky Charms) a Fortune Teller's wares that may or may not prove to be real. Spiritual and or Divination items that grant Luck bonuses like: Swift Rabbit's Foot (+15 ft bonus to Base Land Speed)? Holy Talisman (+3 bonus against affects of Fear from Evil creatures). Heavenly Lady Beetle (+2 bonus to AC and +1 SR). Any help/ thoughts?


Its like craft wondrous item but without body slots. It is between you and the dm on what exactly you can craft as he determines what is possible for a magical tattoo to be able to do. Basically with this feat you have double body slots; 1 set normal 1 set tattoo. Catch is that crafting tattoos costs more because they are technically slotless

Just curious but what class is giving it to you?


The Tattooed Mystic Prestige Class didn't pose many conflicting prerequisites. With that information, I think it will be highly dependent if the DM allows customs. Not that there's anything wrong with the class, but I could get it at 3rd level and the only other draw was the familiar which I could obtain from a feat. I was just insanely hooked on the idea of combining the ability with Transfer Tattoo. Since they are butt expensive, being able to share them between party members justified it a little more for me.

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