ElyasRavenwood
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I am making a new character for season 8 of Pathfinder Society organized play....It has a new name now role playing guild right?
Ok since the theme of this new year appears to have something to do with the elemental planes: " Year of the stolen storm", I have decided to get out my race boons. I have one for each elemental race so I can make a Suli.
I am thinking of making a Magus with the Eldritch Scion arch type. I think that will play to the strengths of the Suli.
The Eldritch Scion gets access to the powers of a Blood Rager blood line.
I have chosen Elemental bloodline.
So here is my question: can I get my character's racial ability elemental assault going at the same time as the elemental strike? Will they stack?
How does my character activate his elemental strike blood line ability? Does spending an eldritch point to access the blood line power, and activating the blood line power elemental strike happen in the same round?
Thank you.
| Ashram |
I am making a new character for season 8 of Pathfinder Society organized play....It has a new name now role playing guild right?
Ok since the theme of this new year appears to have something to do with the elemental planes: " Year of the stolen storm", I have decided to get out my race boons. I have one for each elemental race so I can make a Suli.
I am thinking of making a Magus with the Eldritch Scion arch type. I think that will play to the strengths of the Suli.
The Eldritch Scion gets access to the powers of a Blood Rager blood line.
I have chosen Elemental bloodline.
So here is my question: can I get my character's racial ability elemental assault going at the same time as the elemental strike? Will they stack?
How does my character activate his elemental strike blood line ability? Does spending an eldritch point to access the blood line power, and activating the blood line power elemental strike happen in the same round?
Thank you.
They will not stack. Activating either is a swift action, and elemental assault only lasts for a single round.
You would have to spend the point as a swift action to activate your pseudo-bloodrage, and then activate the elemental strike ability on the second turn. Sadly since the eldritch scion's eldritch pool does not say you can continue to burn points to keep the pseudo-bloodrage up, it's basically a waste.
ElyasRavenwood
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Thank you both for your answers. I have picked for my character the feat Extra Elemental assault
Theoretically could I
Round 1 Swift action activate elemental assault (+1d6 elemental damage of my choice)
Round 2 Swift action activate blood rage ability by spending a point of the eldritch pool
The elemental assault remains active
Round 3 Swift action activate elemental strike
The elemental assault remains active
Round 4 Swift action activate blood rage ability by spending a point of the eldritch pool
The Elemental assault remains active Ends at end of round
Round 5 Swift action activate elemental strike
Hmm. It looks like this combo wold best be used by a Suli who is a bloodrager.
Thank you both for answering
| Darksol the Painbringer |
Bloodrager can use their Bloodrage as a Free Action, which is a nice offensive buff. They can later cast Arcane spells like Shield, Expeditious Retreat, Mirror Images, and so on, which are valuable buffs to use.
I would normally recommend Paladins, but since you can't use both Lay On Hands and Elemental Assault in the same round, it's not as great. Incremental Elemental Assault is really nice in saving rounds, and crucial if you don't want it to be some one-combat ability.
An Air Elemental Bloodrager can be pretty damn good, especially when you hit 8th level; permanent 60 feet fly speed is an extremely powerful ability, one that a lot of characters absolutely need in their kit, yours included.
I'd also consider picking up the Primalist archetype. Primalist allows you to pick up Rage Powers in place of a Bloodline Power (except the first level one, doh). Substituting your 4th level ability of Resistance 10/Electricity for Reckless Abandon and Superstition will greatly outweigh that defensive boost (and give you an offensive boost too).
Another interesting archetype (that stacks with Primalist) is the Bloodrider; substituting crappy Uncanny Dodge and one Bloodline Bonus Feat (which, the ones you get aren't really good anyway) for a mount (which is at character level - 4) that you can make as strong as a Druid's with the Boon Companion feat (taken at the same time you acquire the feature, which is 5th level).
In addition, buff spells, like Shield and Mirror Images, automatically apply to your mount as well, which is crazy-strong. You'll need to start out with a Horse to actually ride it, but eventually, you'll want a Tiger mount by 7th level (where it becomes Large, gains Pounce, and you can actually ride it as a mount). If it hits with its Grab on a Pounce, both you and the Mount can full-attack and basically shred any enemy that you come across.
| BretI |
An Air Elemental Bloodrager can be pretty damn good, especially when you hit 8th level; permanent 60 feet fly speed is an extremely powerful ability, one that a lot of characters absolutely need in their kit, yours included.
You can only fly while raging.
Unless otherwise specified, he gains the effects of his bloodline powers only while in a bloodrage; once the bloodrage ends, all powers from his bloodline immediately cease, and any physical changes the bloodrager underwent revert, restoring him to normal.
Elemental movement has no text indicating it is always available.
This usually will not be a problem in combat, by that level you already have 14 rounds of raging just from leveling. Still, you can't treat it like overland flight.