| Elodie Hiras |
Hello all!
So basically, I've been checking Ultimate Campaign, and have been thinking of basing an entire campaign out of handling a business.
Now of course, using only the downtime rules, it would turn into "Roller Coaster Tycoon: Pathfinder Edition", and while there would be nothing wrong with that for people enjoying that kind of gameplay, I'd like to get more of a feel where they would have to deal with what I call "Sabotage Events". From the thieve's guild trying to stifle their profits to rival businesses launching missions to sabotage them to just monster attacks or an epidemic going through town, basically I want "Sabotage Events" to feel like "Alien abductions", "Council Missions", "Terror Attacks" and "Covert Ops" from XCOM Enemy Within, basically a series of mini quests that offer a reward on accomplishment, a penalty if ignored or failed, plus all the loot grabbed during such a mission.
I'd be interested in such mission seeds to make a table out of them, with the possibility of hard missions with harder opposition, or easy missions with lesser opposition, and the kind of rewards that could be gotten from them (anything from resources and equipment to teams recruited free of costs to stuff like that).
I can handle the tactical details, so you can go light on these. :)
But I'm kinda out of idea as to what kind of "sabotage events" could happen (maybe every 1D6 weeks, with "Sabotage Events" happening a random day). Basically, the format I want is:
Name.
Objective (kill X, collect Y, get Z's favor and so on).
Fail/ignore penalty:
Completion reward:
Type of opposition:
Flavor text:
Thanks in advance!