Need Help designing a Swashbuckler archetype


Homebrew and House Rules

Shadow Lodge

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So I'm working on a new archetype for the swashbuckler focusing on glaives and other polearm like weapons that already fall under the swashbuckler's purview but am currently stuck on what needs to be replaced from the base swash and what to fill it with.

As it stands I know I want this to be something of a whirling dervish, designed to flow around the battlefield, dancing through combat, and smashing people before bounding on to the next target. I'm thinking she should have the whirlwind dance power from the Whirling Dervish, the Versatile Performance (dance) ability, and I think something to replace Precise Strike to balance out the damage bump from a 2 handed weapon but beyond that I'm not sure.

So does anyone have any ideas on cool abilities for a dancing polearm master or way to rebalance precise strike for a 2 handed polearm? Thoughtful advice is greatly appreciated.


Precise Strike Damage halved perhaps? A swashbuckling dervish is an interesting idea. If only the swashbuckler would be a class more true to its name.


Sure you want to do this as a Swashbuckler archetype? Apart from Elven Branched Spear(*), none of the polearms are Finesse weapons, even though Swashbucklers are proficient with them. Swashbuckler does have a Whirling Dervish archetype, but it is scimitar-focused, not polearm-focused. For a polearm dervish, it would probably be better to make this as a remix of Polearm Master Fighter.

(*)I would like to see an Elven Swashbuckler archetype that makes use of Elven weapons, including the alternate set you get if you trade out Elven Weapon Familiarity for Spirit of the Waters.

Shadow Lodge

Turgan wrote:
Precise Strike Damage halved perhaps? A swashbuckling dervish is an interesting idea. If only the swashbuckler would be a class more true to its name.

I was feeling something like that too while maybe letting the panache spend steroid be the same as before. That way it encourages more spending and risk reward behavior.


You could give it some crazy stuff, like letting it benefit from mounted feats without needing a mount. Or some neat overrun stuff.


AnonMD wrote:
You could give it some crazy stuff, like letting it benefit from mounted feats without needing a mount. Or some neat overrun stuff.

For whatever reason, I can't edit my post, but I gave it some more thought. It seems like getting mounted feat benefits as deeds or as bonus feats then ignoring the need for a mount would align fairly close to what you're going for.

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I think the main reason to use a reach polearm is to get lots of AoOs.

Maybe a way to use AoOs? Maybe the ability to make a 5 foot step after you make an AoO? Maybe you only get Precise Strike damage on AoOs? Maybe a way to spend panache to get a "cleave-like" extra attack against a different target when you make an AoO? Maybe a way to make any combat maneuver when you make an AoO?

Maybe a way to spend panache so you can attack a number of creatures within your reach equal to your Dex bonus? Written in such a way so you can combine that with the Vital Strike series of feats.

Shadow Lodge

SmiloDan wrote:

I think the main reason to use a reach polearm is to get lots of AoOs.

Maybe a way to use AoOs? Maybe the ability to make a 5 foot step after you make an AoO? Maybe you only get Precise Strike damage on AoOs? Maybe a way to spend panache to get a "cleave-like" extra attack against a different target when you make an AoO? Maybe a way to make any combat maneuver when you make an AoO?

Maybe a way to spend panache so you can attack a number of creatures within your reach equal to your Dex bonus? Written in such a way so you can combine that with the Vital Strike series of feats.

Hmm I like the idea of some sort of cleave buff. Maybe that she can move and cleave people at the end of it to encourage lots of mobility. Ooh like cleave on a charge, call it The Crashing Wave.

Shadow Lodge

Hmmm, I'm thinking I swap precise strike for something like this,

Crashing Wave: As long as the Tsunami has 1 point of panache she adds 1/2 her level to damage when wielding glaives and her lvl when wielding any 1 handed weapon covered by her new Tsunami weapon group (1 handed polearms and thing). The Tsunami may spend 1 point of panache to increase this bonus to twice her level for 1 round. A Tsunami swashbuckler gains Cleave as a bonus feat and may use it as part of a charge. The Tsunami swashbuckler takes no penalties to AC from Cleave while charging.

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