| Dastis |
LE Sorcerer Diabolist who specializes in the planar binding spells
Only cares about 3 people(mother, mate, and adopted daughter) who he is fiercely protective of. Sadly his mother died as part of his backstory
Everyone else can die for all he cares
Almost always takes revenge. His revenge tends to be utterly ruthless. He sometimes lets some one off if they can be helpful agianst someone who has crossed him more
Lately has been trying to curb his revenge impulse because it almost got his daughter killed
Hardcore Asmodeus worshiper
Honest to a fault
Keeps his word regardless of situation though he always leaves a loophole
Is a contracted Employee of Hell Incorporated. In fact he almost got employee of the month for industrializing soul harvesting in his region
Last session it was revealed that the NPC epic level Sorcerer Chronomancer(master of time magic) was a good friend of my character's mother. Apparently she made him swear to look after my character. This took the form of forcing my character being forced to write and sign a contract swearing to never commit genocide again. Rather than using enchantment magic to force me to do so he decided to simply add motivation. Basically forcing him to watch his mother's horrible death over and over and over(I think the total was around 180 times) until he agreed to write and sign. To make matters worse he was under the effect of a curse at the time that multiplied all emotions experienced by a factor of 10.... End result he took massive sanity damage and but isn't crazy yet. He is thoroughly traumatized and obviously very very angry
Obviously the character would want revenge. Considering the level of damage I cannot see him overlooking it. The most fitting reaction from my perspective is for him to dedicate himself completely to getting revenge
So how far would this character go to get revenge? Basically the Chronomancer is too powerful to stop by himself. The only plan of getting revenge I can think of that might work involves betraying Asmodeus, breaking his contract with hell, and aligning with his former most hated enemy. Is this too extreme or does it fit character? Is there any other way to bring down a level 24+ sorcerer who has clones scattered though out time? Heck there is more copies of him than we have been able to count running around our base of operations
The dm did specify that there was a way to kill him near the end of the campaign. Sadly I have no idea what it is so my character cannot spend his time working for it
| The Steel Refrain |
How smart is the character?
I think it would be fun to play off the obvious desire for revenge with an underlying extreme fear of the chronomancer. As much as he desires revenge, the thought of going through the same sort of experience again should be nearly paralyzing.
Rather than seeking an overt path to revenge, the character might be better served cooking it long, slow and subtle. Perhaps by amassing enough favours from powerful Devils he can position himself to take down his enemy.
| Mysterious Stranger |
I am making a couple of assumptions and could be wrong. First as a sorcerer your CHA is you highest stat. You also put points into DEX and CON for survivability. STR is your low stat. That leaves INT and WIS. Sorcerers get good will saves and horrible skill so any remaining points went into INT, but probably not a whole lot. The way you described your character also seems to fit.
Also you never mentioned if the Chronomancer was in any way responsible for, or could have prevented your mother’s death. If the answer is yes that you would definitely go after him with everything you can. If not then it is more a matter of you being forced to do something you did not want to do. If he is responsible for your mother’s death you are probably going to do everything you can to take him out no matter the consequences. If you see a chance to kill him you will probably take it. If on the other hand he could not have saved her your response should be more restrained. You will take more time to plan your revenge so that you can succeed.
| Darksol the Painbringer |
Remember your character backstory; you really only care about 3 people. One is already dead. The other two are somewhere. Everyone and everything else is expendable. This includes deities, like Asmodeus, so if Asmodeus would betray your trust and your value of those 3 people, he would consider it, even if it means invoking the wrath of Hell itself.
But keep in mind that Asmodeus would be leagues upon leagues more powerful than this Epic Time Wizard; after all, he is still a deity, one fueled with the power of condemning willing souls to his estate of Hell. It might be more prudent to enlist Asmodeus' help to (essentially) damn this Epic Time Wizard to Hell, by either twisting his morals, values, etc. or by tricking him to eternal damnation through Asmodeus' grand scheme. This would get Asmodeus more on your good size, and perhaps
I'd loop Asmodeus in by simply playing a ruse to the Epic Time Wizard (even if he may or may not see it) to basically have "turned" on Asmodeus to fulfill his promise, while actually prepping yourself to convert the Epic Time Wizard into a valuable soul for Asmodeus' Hell. This will get the Time Wizard off your back (letting you do what you want or originally planned to do), enlist the "Revenge" you've been wanting ("180 Times, you've made me watch my parent die. Now, you'll watch infinitely more as the things you cherish die, corrupting you into the very thing that would cause their demise.")
You'll also still keep your morals in check and your loyalties to what you care for (family members, Asmodeus, useful minions, et. al.), and Asmodeus will gain something in return for your cooperation and collaboration to bring a powerful unit into Hell's army.
Although the GM did specify that the character can be killed towards the end, it'd be more within character to not simply "kill" him. This is where the enlisting and praying to Asmodeus comes in. I mean, Asmodeus isn't about killing or genocide (at least, all the time), so this would be something that he can help you with while not breaking your apparent oath or contract to the Time Wizard.
| Dastis |
We had a really good point buy because the dm loves ability score damage. 14 int and 13 wis. I do agree that the idea of being subjected to that again is would probably invoke some fear and therefore subtlety would be key. That was part of the reason he would want to align with his main enemy Oswald. Oswald is a mothman high priest of a deity of deception, revenge, and redemption. He is not the campaigns main villain but rather a powerful true N NPC with motives we can't figure out
Yes the chronomancer could have saved my mother. Up until this point he has repeatedly stated that he refuses to change the timeline. This however is hypocritical as he does so frequently to protect his own loved ones; mainly his idiot little brother
I personally would love to call upon Asmodeus. Sadly there is a few reasons this doesn't work. Firstly in this campaigns history Asmodeus convinced almost all the gods to sign a contract that included no direct interference in the material plane. Secondly he orignially adopted his daughter because she has one of the most pure and therefore valuable souls. Any deal directly with Asmodeus would include getting her and I probably couldn't get a high enough proffesion(lawyer) check to even find it in the contract. Another thing is that Asmodeus owes the chronomancer a favor....
| Pizza Lord |
Write up a contract and take it to the idiot little brother. Come up with a suitable offer, one that is good (too good apparently). Land, a castle, true love, a rare book his brother has been seeking and now he can be the one who helps his brother.
Obviously... the cost is his soul for Asmodeus. But that's when he dies. As someone who knows his family, you can be completely convincing in explaining that his brother is a the epic chronomancer who would never let him actually die until his actual appointed time. So that's practically no risk at all.
Of course, in the fine print, it points out that a soul is owed even in retraction or redaction or retcon. Naturally that's all in legalese, but you're skilled enough to point out that the contract even specifically allows for the signee to be raised or resurrected, so that's very generous right there (still counts as a death).
It's just... even if a wish reverses an event that caused a death (so it seemed to never happen) it still counts and a soul is technically owed. Even if the little brother does note this, you can just say "Hey, you only got one soul anyway, so what's gonna happen?"
So then, you just make sure idiot brother is in situations where a death 'occurs' and even if Chronomancer brother saves him, souls start adding up. Obviously little brother owes these souls, not big bro, but after a while, someone's going to come find out why there's a huge backlog and at that point.... someone's gonna be liable for paying a debt or for blatant interference. While it's 'reasonable' to say to the guy you owe 47 souls, "I only have one," that's as likely to work as saying to the guy you owe 10 grand to "I only got 1." They're gonna make you pay what you owe and even if they can't defeat Chronomancer, they'll cause seriously distraction and trouble.
| Mark Carlson 255 |
As an old GM says I,
Do you really know your mother is dead? Magic can do wonderful things to confuse almost anyone and just because you remember something and someone shows you something does not mean it is true.
Having moved on from that bit of crazy, I would also vote for the talking to the sucking up to Asmodeus route to remove the favor that he owns someone or at least try and sound out what Big A would think of such a thing.
If such a things is warranted then you can begin to make plans on how to go about doing such and Big A might even have some ideas on where (and I suspect when) you need to go to do such a thing.
MDC
| Daw |
OK, in general tactics. You have hostages to fate, (possibly more than you know). You have a Chronomancer enemy, who is perhaps uniquely qualified to take advantage of this. You (the character, obviously) are rather a nasty piece of work, potentially no deed so low...
OK, first, and most important, you must never be the most interesting thing on the battlefield. Do you have a party with you? If yes, assist them to be more interesting than you, subtly painting the target on them. If no, get a party.
A war ..will.. happen, but your hostages to fate should be safe as long as the focus remains on your more interesting allies. The Asmodeus Gambit WILL make you the center of attention. Use in the endgame, or not at all. Now, if you can work it so that an ally plays the Asmodeus Gambit, great, focus may never be directed at you again.
| Dastis |
Thank you guys those are some interesting ideas
I love the idea of getting the spotlight off me while subtly plotting in the background. I have been trying to corrupt the other party members anyway
Getting the brother to sign a contract won't work. The chronomancer has a habit of going back in time to make sure bad things effectively have never even happened to him. This is why I need to deal with the wizard first. Preferably in such a way that he knows how screwed his brother is after he's gone
Mother might not be dead but that is super paranoia and I highly doubt it. Even if she wasn't my character would think it a trick(which it probably would at least be a trap).
Depending on the size of the favor Asmoodeus might be very glad to try and eliminate him before it is called in. Campaign specific but in this particular world Asmodeus acts as a super contract devil. He loves making deals even if they involve him giving out favors. He even has a specific book in the Asmodean Monograph series outlining 666 different types of favors and defining what each type is worth. I would prefer not to request a meeting but his herald will probably call another one if I keep up the lawful work
| Losobal |
These things are rough, since its apparent the GM is going 'easy' on you for narrative purposes to allow you to build up later to take the npc down, as if a character that much more powerful than would realistically also be that dense to allow you a way to get around them in the end....
that said...what are your options, are there other PCs in your game, how do they mesh with you LE selfish "i'll probably, definitely, kill you all and f@@# all you over to meet my needs" aspect?
Btw..I'm not hating on the char, playing evil can be fun, if you're ALL evil, that's its own sort of fun game too, if this is one of those, "my game experience will be at the expense of all your game experience" that's another issue for another thread.
Heh side note, given the world you described, if I was playing a GM in this world, I'd probably have something along the lines of "Uh yeah, sorry, dear old mom signed away your soul to the big A before you were born, and the Big A has been humoring you the whole time since he gets you anyway in the end" for narrative synergy :)
| Dastis |
His interaction with other Pc's ranges from friendly to courteous. Basically he embraces the aspect Asmodeus where you can be friendly and deal with anyone but they are all pawns in the end. He doesn't try to screw them and they don't screw with him. He isn't particularly greedy except when it comes to souls. Basically he's part of the group trying to use them for his own ends and to get their souls dammed
Also my character signed away his own soul :P Part of the deal did involve me getting turned into a devil post death based upon how high I my position is in Hell Inc. Though paranoia does suggest his Diabolist father might have sold his soul...... Either way his soul isn't a barginning chip at the moment