So, I'm not sure hot to get a hotline to the Paizo game developers for Pathfinder, but I have a simple question.
How much of Pathfinder (and to an extent other similar games) do you intend to have a roleplaying aspect in the gameplay? I believe the intention is that it's to be played 50/50, roleplaying/mechanics.
Of course, each person (or groups that play) might prefer to play with more or less roleplaying, but I'm curios to hear strait from a developer of Pathfinder, how much roleplaying you intend to take place when the game is played.