Gestalt Advice


Advice


Our campaign is a modified gestalt campaign

Modified in that you can only take 1 class on either side, no 50 class gestalts going crazy with +20 saves or 20d6 sneak attack

That said, I was looking at the classes from Occult Adventures and Path of War and would like to use either an occult class(not Kineticist or Mesmerist as Kineticist is too easily broken and Mesmerist is a bit of an arguing point in my group presently) or Warder/Warlord from the PoW book

What I am having trouble with is finding a nice fit that I like when combining them. Psychic is nice and it's INT matches Warder, but then theres the MAD issue of being locked into STR for combat with Warder, needing WIS or CHA for Phrenic Pool, etc.

I was looking at Warder and its very flavorful(we modified the full round counter to only giving you 1 extra use of your counter without expending the manuever as otherwise it makes the entire party nearly invincible at level 13 and 100% invincible at level 17 using the Iron Tortoise counters from 7th and 9th) but I can't decide what to throw with it. I feel like Paladin is nice but then you add in MAD again. Ranger would be excellent with their defense area ability except they run Combat Expertise off INT so MAD again taking away from combat strength.

Warlord is nice and Paladin would fit with it but I rather hate playing "Marshal" type roles and doing nothing other than Bard buffing. Warlord/Psychic could be fun but again MAD

It seems like none of the Occult Classes or the PoW classes can gestalt well without generating MAD unless your silly and send a Psychic/Wizard(which I detest because theres no real synergy and your action economy is miserable - hate split 9th level caster gestalts) or something similar

Anyone have any thoughts on my idiotic rant here?

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