Blackfire / Darkfire Adept Questions (Sacred Summons, Evil Summon Monster, and Breaching Legion)


Rules Questions


I'm looking to make a Blackfire/Darkfire Adept.

At first level, the Darkfire Adept gains the Sacred Summons feat and is treated like they have an [evil] aura for the purposes of the feat.

Quote:

Sacred Summons

A darkfire adept gains Sacred Summons as a bonus feat at 1st level, as if she had an evil aura (regardless of her actual alignment).

Sacred Summons

Sacred Summons wrote:
Benefit: When using summon monster to summon creatures whose alignment subtype or subtypes exactly match your aura, you may cast the spell as a standard action instead of with a casting time of 1 round.

1. Since the monster subtypes have to match your aura exactly, doesn't that mean the Darkfire Adept could only summon creatures with only the [evil] subtype? That means they can't benefit from this feat when summoning demons or devils due to the [chaos] and [law] subtypes being present on the creatures, correct?

The Summon Evil Monster feat does the following:

Summon Evil Monster wrote:

Benefit(s): When casting summon monster, you also have access to the list of evil monsters on this page. When summoning a creature from this list, your debased nature allows you to cast the spell as a standard action. The summoned creature appears as normal for the spell but can’t act until next your next turn. It is not flat-footed, however, and it can make attacks of opportunity as normal. These effects don’t apply for creatures from the standard list that aren’t also on this list.

Special: If you possess the Sacred Summons feat, you can apply it to a creature on this list whose alignment (as opposed to its subtype or subtypes) matches your aura.

2. This would allow you to use Sacred Summons on the NE creatures (and only NE creatures) from the Summon Evil Monster list, right?

Rant Begins

If I'm correct, this is pretty depressing. Why did they limit the Darkfire Adepts' choices so much? Considering you choose which type of creatures to specialize in summoning, why didn't they allow you to choose your aura type as well? As is, making a demon-summoning Darkfire Adept only hurts you because it makes Sacred Summons way less useful for you. It seems silly, but that's just the way it is I guess. Anyway, on to the last question!

End of Rant

Finally, the Darkfire Adept eventually gains this:

Quote:

Breaching Legion (Su)

At 7th level, when a darkfire adept summons a creature from one of her darkfire pact subtypes, she can choose to allow that creature to use any innate summoning abilities it possesses. The creatures it summons are not under the Darkfire Adept's control. Once this decision is made, it cannot be reversed until the summoned creature is sent back to whence it came.
Universal Monster Summon Ability wrote:

Summon (Sp)

A creature with the summon ability can summon other specific creatures of its kind much as though casting a summon monster spell, but it usually has only a limited chance of success (as specified in the creature’s entry). Roll d%: On a failure, no creature answers the summons. Summoned creatures automatically return whence they came after 1 hour. A creature summoned in this way cannot use any spells or spell-like abilities that require material components costing more than 1 gp unless those components are supplied, nor can it use its own summon ability for 1 hour. An appropriate spell level is given for each summoning ability for purposes of Will saves, caster level checks, and concentration checks. No experience points are awarded for defeating summoned monsters.

3. The creatures summoned through the monster's summon ability are not controlled by anyone. So they're free to turn on you, right? However, once the original summoned creature despawns, the rest can disappear along with it, correct?


1 & 2. That is correct. If you are only treated as having an Evil aura, Sacred Summons only works if you summon creatures such as daemons and divs. NE outsiders only. Believe me, it sucks harder if you're Good.

3. Nowhere does it say that summoned monsters despawn once their summoner dies. They stay until their duration is up or until their health is reduced to the point that they despawn. So yes, it is entirely likely, especially if you summon daemons, that they'll turn on you.


Thanks for the help.

The Exchange

Ashram wrote:

1 & 2. That is correct. If you are only treated as having an Evil aura, Sacred Summons only works if you summon creatures such as daemons and divs. NE outsiders only. Believe me, it sucks harder if you're Good.

3. Nowhere does it say that summoned monsters despawn once their summoner dies. They stay until their duration is up or until their health is reduced to the point that they despawn. So yes, it is entirely likely, especially if you summon daemons, that they'll turn on you.

it is under summoning. summoned creatures spells expire when they do, so yes they would go away too. note this is the only legal way to have summoned creatures from summoned creatures. there is one in a PFS scenario and they needed to add to creatures to her list for it to work. it is an evil only class so limited to whom will take it. also try the expanded summon feat and maybe your GM will let you use certain deity lists.


Jeff Morse wrote:
Ashram wrote:

1 & 2. That is correct. If you are only treated as having an Evil aura, Sacred Summons only works if you summon creatures such as daemons and divs. NE outsiders only. Believe me, it sucks harder if you're Good.

3. Nowhere does it say that summoned monsters despawn once their summoner dies. They stay until their duration is up or until their health is reduced to the point that they despawn. So yes, it is entirely likely, especially if you summon daemons, that they'll turn on you.

it is under summoning. summoned creatures spells expire when they do, so yes they would go away too. note this is the only legal way to have summoned creatures from summoned creatures. there is one in a PFS scenario and they needed to add to creatures to her list for it to work. it is an evil only class so limited to whom will take it. also try the expanded summon feat and maybe your GM will let you use certain deity lists.

Really? You sure on that?

Core Rulebook, pg. 210 wrote:
Summoning: A summoning spell instantly brings a creature or object to a place you designate. When the spell ends or is dispelled, a summoned creature is instantly sent back to where it came from, but a summoned object is not sent back unless the spell description specifically indicates this. A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower, but it is not really dead. It takes 24 hours for the creature to reform, during which time it can’t be summoned again. When the spell that summoned a creature ends and the creature disappears, all the spells it has cast expire. A summoned creature cannot use any innate summoning abilities it may have.
Bestiary, pg. 304 wrote:
Summon (Sp): A creature with the summon ability can summon other specific creatures of its kind much as though casting a summon monster spell, but it usually has only a limited chance of success (as specified in the creature’s entry). Roll d%: On a failure, no creature answers the summons. Summoned creatures automatically return whence they came after 1 hour. A creature summoned in this way cannot use any spells or spell-like abilities that require material components costing more than 1 gp unless those components are supplied, nor can it use its own summon ability for 1 hour. An appropriate spell level is given for each summoning ability for purposes of Will saves, caster level checks, and concentration checks. No experience points are awarded for defeating summoned monsters.

I appreciate your help on the matter, but nowhere does it say that when a creature that summons something dies, all of the creatures it summoned go with it. At least, not under the nebulous source you mentioned.

The Exchange

Ashram wrote:
Jeff Morse wrote:
Ashram wrote:


Really? You sure on that?

Core Rulebook, pg. 210 wrote:
Summoning: A summoning spell instantly brings a creature or object to a place you designate. When the spell ends or is dispelled, a summoned creature is instantly sent back to where it came from, but a summoned object is not sent back unless the spell description specifically indicates this. A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower, but it is not really dead. It takes 24 hours for the creature to reform, during which time it can’t be summoned again. When the spell that summoned a creature ends and the creature disappears, all the spells it has cast expire. A summoned creature cannot use any innate summoning abilities it may have.

I think death ends the spell. I have played a lot of summoners and only last year caught this. It effects buffing from summons. now multi summons summoning multi critters can be argued that until the last one falls, all spells are still going. heres the thing with summoned creatures summoning others-- from beastery-- bolded

Summon (Sp) A creature with the summon ability can summon other specific creatures of its kind much as though casting a summon monster spell, but it usually has only a limited chance of success (as specified in the creature's entry). Roll d%: On a failure, no creature answers the summons. Summoned creatures automatically return whence they came after 1 hour. A creature summoned in this way cannot use any spells or spell-like abilities that require material components costing more than 1 gp unless those components are supplied, nor can it use its own summon ability for 1 hour. An appropriate spell level is given for each summoning ability for purposes of Will saves, caster level checks, and concentration checks. No experience points are awarded for defeating summoned monsters.


Hm... I'll see if I can see myself out, what with my terrible eyesight and all.

The Exchange

Ashram wrote:
Hm... I'll see if I can see myself out, what with my terrible eyesight and all.

been playing since 2008 and still missed it for years. we all do. I hate when i know i knew something last year and cant remember this year, even though spent days reading up on it. We all do it. no foul no harm

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