Amulet of Mighty Fists cost?


Rules Questions


So the amulet at +1 costs 2000gp.

+1 enchantments cost 2000gp.

If I wanted an Amulet to give me Ghost Touch, would it cost me 4000gp?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Amulet +1 costs 2,000 gp to construct. 4,000 to purchase.

Ghost touch is a +1 special ability. It does not have a cost or purchase price on its own.

Amulets may have special abilities without enhancement bonuses, so a ghost touch amulet of mighty fists is 4,000 gp to purchase, or 2,000 gp to construct. A +1 ghost touch amulet of mighty fists costs 8,000 gp to construct or 16,000 to purchase, because it is equivalent to a +2 amulet.


Chemlak wrote:

Amulet +1 costs 2,000 gp to construct. 4,000 to purchase.

Ghost touch is a +1 special ability. It does not have a cost or purchase price on its own.

Amulets may have special abilities without enhancement bonuses, so a ghost touch amulet of mighty fists is 4,000 gp to purchase, or 2,000 gp to construct. A +1 ghost touch amulet of mighty fists costs 8,000 gp to construct or 16,000 to purchase, because it is equivalent to a +2 amulet.

forgive me, but...

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amule t-of-mighty-fists

Aura faint evocation; CL 5th; Slot neck; Price 2,000 gp (+1), 8,000 gp (+2), 18,000 gp (+3), 32,000 gp (+4), 50,000 gp (+5)*; Weight —

Scarab Sages

d20pfsrd seems to have swapped the Price and the Cost to Construct. If you look at the bottom, they have the correct prices under Cost to Construct (and the correct Cost to Construct listed as the price)


ah kk


I thought there was an errata that slashed the price of the Amulet of Mighty Fists?


Cuenta wrote:
I thought there was an errata that slashed the price of the Amulet of Mighty Fists?

From 5,000 to 4,000


Cuenta wrote:
I thought there was an errata that slashed the price of the Amulet of Mighty Fists?

It used to be more than what a TWF would invest into weapons, which considering how many natural weapons you can get was not a huge deal (I think it was something like 2.5x's the cost of a single magical weapon roughly). But as an AoMF was considered a "must have" for classes like monks (who were already considered underpowered) and the majority of natural weapons builds tend to fall off towards the mid/end levels, they brought it down to what a TWF would have to pay a few years back.

Unless you are talking about something more recent, which would surprise me.


Menacing Shade of mauve wrote:
Cuenta wrote:
I thought there was an errata that slashed the price of the Amulet of Mighty Fists?
From 5,000 to 4,000

Ah, right. I thought it went from 4k to 2k.


Here is the FAQ.

FAQ wrote:

Amulet of Mighty Fists: Is the price on this item correct?

The design team has decided to reduce the price of this item. The new prices are as follows: 4,000 gp (+1), 16,000 gp (+2), 36,000 gp (+3), 64,000 gp (+4), 100,000 gp (+5). Accordingly, this reduces the costs to create these amulets, as follows: 2,000 gp (+1), 8,000 gp (+2), 18,000 gp (+3), 32,000 gp (+4), 50,000 gp (+5).
This makes this item priced a bit more competitively for monks and creatures that rely on natural attacks.
This answer originally appeared in the 12/4/12 Paizo blog. The next printing of the Core Rulebook, NPC Codex, and Ultimate Equipment will be updated with this information.

So Chemlak's numbers are correct. They did update the Amulet in the newest printing of Ultimate Equipment. The other books haven't been reprinted yet.

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