Michael Sayre
|
So, with the compiled release of Akashic Mysteries dropping any day now, I wanted to celebrate by playing a weird akashic character in my Thursday game who I get to play just for fun, without worrying about keeping a playtest log.
I've decided to go with the feelkha (elephantfolk) gamla variant race and the Guru class, using the Sineater philosophy for unarmed combat, and fluffing all of his Gentle Touch attacks and Chakra Disruptions as wrestling moves.
Anyone have any suggestions for feats, items, etc. I should take that would help make that character an even better wrestler? And I don't mean like an Olympic wrestler, I mean like a WWE, over the top kind of showman, or maybe even a full blown luchador.
Michael Sayre
|
| 1 person marked this as a favorite. |
Ha, I'm actually working on a wrestling themed archetype for the vigilante if you'd like me to send it to you for this. Very 80s/lucha styled set up for this, might serve as inspiration for something like this.
It's so funny you say that, I'd actually been sketching out ideas for a Guru/Vigilante hybrid class as I was thinking about luchadors! I guess it's a pretty small step from "masked super hero" to "masked wrestling star".
I'd love to see what you've been working on, I really like your kineticist work.
N. Jolly
|
It's so funny you say that, I'd actually been sketching out ideas for a Guru/Vigilante hybrid class as I was thinking about luchadors! I guess it's a pretty small step from "masked super hero" to "masked wrestling star".
I'd love to see what you've been working on, I really like your kineticist work.
Thanks, PM me an email address and I'll send it to you. And I'm glad to hear that, it's a fun class with which to work. I still need to check out more DSP stuff, so let me know if you have any suggestions on that end, as I'm a HUGE fan of PoW.
Michael Sayre
|
I still need to check out more DSP stuff, so let me know if you have any suggestions on that end, as I'm a HUGE fan of PoW.
I would be remiss if I didn't recommend my own Dreamscarred sourcebook, Akashic Mysteries.
Similarly to the Kineticist, the akashic classes use "all day" magic rather than slot-based mechanics. Basically, you craft a magic construct that corresponds to (but doesn't prevent you from using a magic item in) a magic item slot, like Hands, Feet, Head, etc. This will typically give a cantrip-like or skill boosting benefit. You can then invest points from a pool of essence into those magical constructions, called veils, to enhance their abilities. You never run out of essence (generally), you just move it around to wherever you think it will be most useful.
The Guru class I'm using for my character actually functions as a really potent skill-monkey who can drop into almost any role you want, and specializes in debuffs and using a unique class mechanic to defeat foes nonlethally. I thought it would be fun to take the unarmed path on that class and fluff those mechanics as wrestling moves.
| The Ragi |
Grappler's Mask sounds like an obvious choice, for theme and saving up on combat feats - although you also miss out on the +2 bonus to CMB and CMD, and will still lack the prerequisites for further feats in the grapple tree.
I was looking into the AM supplemental and only found 2 feats that kinda relate to that character: Akashic Charge and Chakra Power. Death Roll would be a nice one, but it's sobek-only. I noticed a couple of anti-grapple veils, but not really pro-grappling ones. Maybe this hybrid guru/vigilante could come with his own luchador mask veil?
Catch Off-Guard to properly use chairs and other objects in combat.
It just occurred to me... how do you toss someone in Pathfinder?
Michael Sayre
|
Grappler's Mask sounds like an obvious choice, for theme and saving up on combat feats - although you also miss out on the +2 bonus to CMB and CMD, and will still lack the prerequisites for further feats in the grapple tree.
Since I'll be playing a Large sized wrestler, probably not a bad suggestion even with the drawbacks, especially since it saves me feats and is a perfect pick thematically.
I was looking into the AM supplemental and only found 2 feats that kinda relate to that character: Akashic Charge and Chakra Power. Death Roll would be a nice one, but it's sobek-only. I noticed a couple of anti-grapple veils, but not really pro-grappling ones. Maybe this hybrid guru/vigilante could come with his own luchador mask veil?
Yeah, I'm thinking a luchador mask veil has to happen.
Catch Off-Guard to properly use chairs and other objects in combat.
Another great suggestion! Hmmm.... A Guru/Vigilante wrestler hybrid definitely needs some improvised weapon options in addition to grappling and unarmed combat.
It just occurred to me... how do you toss someone in Pathfinder?
That's... A good question, actually. Outside of maneuvers like in Book of Nine Swords or Path of War, I'm not sure there's a mechanic that actually covers that.
Michael Sayre
|
bull rush could be flavored as throwing.
That was my thought initially, but it's a little weird that the person you're throwing always lands on their feet.
Sticking to established things, so could Ki Throw. Like it's not 'great', but it's still the most throwing based thing I can think of that isn't magic.
Yeah, Ki Throw looks like the best of my current options. Which means I'd definitely need the Grappler's Mask Ragi suggested earlier since it's looking like spare feats are disappearing rapidly to make this whole wrestler thing be able to do all the stuff you want a wrestler to do.
Michael Sayre
|
I got some cheap items to suggest as well!
The Shirt of Immolation absolutely seems like something you'd see as part of a performance wrestling match in a fantasy world!
Hmmmm....
Speaking of "performance", how many people use the performance combat rules from Ultimate Combat? Would it be worth exploring those for a campaign that wasn't specifically designated as using them?
If I do get around to writing a guru/vigilante hybrid class for the luchador, should it have a stable that uses the performance combat rules? (I'm pretty sure you call a school or organization of luchadors/sumo wrestlers/ etc. a stable).
| The Ragi |
A +1 glammered greatclub (6,305 gp) disguised as a chair could be used to replace the Catch Off-Guard feat, at least for the visuals (until you hit someone with it).
"Why does El Elefante Enmascarado carry his own chair around with him, but never sits on it?"
"Don't look at him, man! He's loco!"
Speaking of "performance", how many people use the performance combat rules from Ultimate Combat? Would it be worth exploring those for a campaign that wasn't specifically designated as using them?
Talk about a niche audience...
| IPlay3PP |
So far the only time I've seen the performance combat rules used well was with the Gladiator class from Little Red Goblin Games. In that case it's because any combat containing the Gladiator is always considered a performance combat with the audience being "the Gods."
At most I'd consider a veil for performance combat.
Michael Sayre
|
There is also King of the Ring by Little Red Kobold.
Little Red Goblin! Yeah, I'm familiar with the product. So familiar I own it! It's not exactly giving me what I'm looking for mechanically right now though (thematically it's great), and as a general courtesy to my GM I'm trying to limit the number of 3pp companies I'm sourcing my character from. Not that I think it would be an issue balance-wise, but because I feel bad when I have to send him 3 .pdfs he has to read for one character.
| Oceanshieldwolf |
I was going to mention King of the Ring, but I admit I didn't actually know what it was called, only that it was an LRGG production.
I am surprised King of the Ring doesn't have rules for throwing somebody. Doesn't Paizo's Vigilante have an ability for throwing an enemy into another enemy?
I saw a clip of a Dungeon Siege 2 character whose main attack seemed to be throwing enemies, and throwing them into each other...
Michael Sayre
|
I was going to mention King of the Ring, but I admit I didn't actually know what it was called, only that it was an LRGG production.
I am surprised King of the Ring doesn't have rules for throwing somebody. Doesn't Paizo's Vigilante have an ability for throwing an enemy into another enemy?
I saw a clip of a Dungeon Siege 2 character whose main attack seemed to be throwing enemies, and throwing them into each other...
Paizo has Improved Ki Throw, and I think you're right about there being a Vigilante ability.
| The Ragi |
| 1 person marked this as a favorite. |
Paizo has Improved Ki Throw...
It has Int 13, Combat Expertise, Improved Trip, Improved Unarmed Strike, Ki Throw, Str 13, Power Attack, BAB +1, and Improved Bull Rush as prerequisites.
Then you need to make an unarmed trip attack against an equal sized or smaller target, then make a bull rush against the secondary target (with a -4 penalty), only to make both fall prone. It's laughable.
I'm telling you, there's opportunity here for a Monster Tosser class, with optional Toss combat maneuver and brand new tossing feats.
...and I think you're right about there being a Vigilante ability.
Ops. This might throw a wrench in the idea... but a way to make tossing available to other classes still seems solid.
Michael Sayre
|
Ssalarn wrote:Paizo has Improved Ki Throw...It has Int 13, Combat Expertise, Improved Trip, Improved Unarmed Strike, Ki Throw, Str 13, Power Attack, BAB +1, and Improved Bull Rush as prerequisites.
Then you need to make an unarmed trip attack against an equal sized or smaller target, then make a bull rush against the secondary target (with a -4 penalty), only to make both fall prone. It's laughable.
I'm telling you, there's opportunity here for a Monster Tosser class, with optional Toss combat maneuver and brand new tossing feats.
I actually totally agree, just noting that there was technically a Paizo option.
Ssalarn wrote:...and I think you're right about there being a Vigilante ability.Ops. This might throw a wrench in the idea... but a way to make tossing available to other classes still seems solid.
I think the fact that Vigilante may have a single option shouldn't detract from a more fully fleshed and integrated idea.
| Luthorne |
I think some more grapple-ish veils would definitely be cool. I'm imagining one that's like the tauric brace, but instead more of a serpentine lower body, and when bound to the belt/body slot, you can get some constrict going on, and another that might be a luchador-style mask, letting you not provoke attacks of opportunity when you make grapple checks, and when you bind it to your head or maybe arms you can do some luchador throws. I know I thought Guacamelee! was a lot of fun for being able to hurl skeletons into a bunch of other skeletons or piledriving a chupacabra...maybe something like grappling and being able to either throw them at someone else to do a ranged bull rush or trip attack, or throw them at the ground or wall to deal damage?