| Wonderstell |
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Everything except the prerequisites?
My guess is that you misread one of the styles for the other, or the website you got the information from had a faulty link.
Your unarmed strikes weave together in an effortless combo, focusing on the spots you've weakened with the last hit.
Prerequisite(s): Improved Unarmed Strike; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.
Benefit: Whenever you use a full-attack action or flurry of blows to make multiple attacks against a single opponent with unarmed strikes, total the damage from all hits before applying damage reduction. This ability works only with unarmed strikes, no matter what other abilities you might possess.
A cluster of quick strikes deals more damage than a single roundhouse swing.
Prerequisite(s): Improved Unarmed Strike; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.
Benefit: When you hit a target with an unarmed strike and you have hit that target with an unarmed strike previously that round, you deal an extra 1d6 points of damage to that target.