Need Ideas for an Elder Gods Obedience / Boons


Homebrew and House Rules


I'm playing in an evil campaign this summer, and my character is going to be based around the Cthulhu Mythos, Great Old Ones, Elder Gods, that whole shebang. The DM is letting everyone take Deific Obedience as a bonus feat (we're starting at level 12). Does anyone have suggestions for what a good obedience and boons could be for the general Elder Gods pantheon (Azathoth, Yog-Sothoth etc.) would be? If it'd be easier to focus on a specific god, it'd probably be Nyarlathotep.


Take a look at this thread that was created a couple days ago: http://paizo.com/threads/rzs2tmsb?The-Obedience-Project


Thanks for the plug, Scud422!


Obedience to nyarlathotep, Cthulhu, Yog-Sothoth, or any other deity with tentacles.

Boon: By praising the deity before and after preparing spells for the day they can cast Black Tentacles coming out the sides of their torso and use them for grappling. An alchemist can thus trade his vestigial arm mutation for a tentacle mutation.(I too am confused by the Alchemist class.)

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