Nonlethal traits and items?


Advice


I found all the feats I'm interested in, but looking for traits and items to increase my nonlethal damage. It can be a boost to nonlethal directly or just plain damage(my weapon is a katana). For traits I have found blade of Mercy and axe to grind. Let me know what you find :)


You probably know of the merciful weapon quality already, but just in case, there it is.


Merciful is good, vicious is also good as well seeing as it's untyped so it becomes the type of the attack for I take 1d6 nonlethal by RAW


Merciful will turn any extra damage into nonlethal, even that inflicted by flaming---it says "and all damage it deals is nonlethal damage." It'll be nonlethal fire damage.


theres a trait called blade of mercy. what it does is remove the -4 penalty and grants you a +1 to hit when dealing non-lethal.


BlackJack Weasel wrote:
theres a trait called blade of mercy. what it does is remove the -4 penalty and grants you a +1 to hit when dealing non-lethal.

Blade of Mercy is a Serenrae specific trait in case that matters.

There is also Weapon Versatility (to turn your Katana into a Bludgeoning Weapon) and Bludgeoner. This also opens some stuff such as:

Cudgeler Style for increased dice size on charges.

Alongside:
Sap Adept if you have Sneak Attack; combined with Sap Master.

Oops I noticed you wanted Traits and Items. I'll take a look, woops!

There is also Sapping to increase the damage by 2d6, but it can only be used on Nonlethal Weapons only... This would be a problem unless you get Merciful and even then its a little suspect.


BlackJack Weasel wrote:
theres a trait called blade of mercy. what it does is remove the -4 penalty and grants you a +1 to hit when dealing non-lethal.

Read my first post. Already found that one lol but thanks

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