Mesmerist Psychomatic Surge Trick


Rules Questions

Liberty's Edge

Hi all,

Many of the mesmerist tricks seem to be reactive (mesmeric mirror pop up image when attacked to take blow, etc.)

Psychosomatic surge says:
"Psychosomatic Surge: Psychic magic soothes the subject, alleviating her wounds temporarily. The mesmerist can trigger this trick when the subject takes damage. The subject gains a number of temporary hit points equal to 1d8 + 1/2 the mesmerist's level. If the damage from the triggering attack would have reduced the subject to 0 hit points or fewer, this trick grants an additional 1d8 temporary hit points. These temporary hit points last for 1 hour or until discharged."

My question is simple: Can these hit points be used to absorb some of the damage of the blow that triggered the trick?

The reason I would think the answer is yes is the use of the subjunctive tense in "If the damage from the triggering attack would have reduced the subject to 0 hit points or fewer, this..." which seems to suggest that now that the trick has been used, the user of the trick might no longer be reduced to 0 hit points or fewer, because the temporary hit point of the trick absorbed some of the blow.

It seems to me that if this were not the case, the wording would instead say, "If the damage from the triggering attack reduced the subject to 0 hit points or fewer, this..." i.e., it would have this different (and simpler) wording if the temp hit points couldn't be used to subtract damage from the triggering attack.

Thanks for any help!

Scarab Sages

No. Activating a Trick is a free action that can occur off turn when the triggering condition is met. It is not an interrupt. The subject takes damage, and then the Temp HPs are immediately applied. If the attack brought them under 0, the temp HPs can bring them above 0, and they can continue fighting as normal. But they need to actually heal above 0 before those temp HPs wear off.

Liberty's Edge

What about

"Mesmeric Mirror: An illusory image appears near the subject to throw off attackers. The mesmerist can trigger this trick when the subject is attacked or becomes the target of a spell that requires an attack roll. One duplicate of the subject appears, and the attacker must determine randomly which it hits (as mirror image). For every 5 class levels the mesmerist possesses, one additional image appears, to a maximum of five images at 20th level. Each image lasts for 1 minute per mesmerist level or until destroyed. This is an illusion (figment) effect."

Effective against attack that triggers it?

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