| Whipstitch |
If a Medium chooses the Archmage spirit to channel, his lesser spirit power, gained at level one, states,
Archmage Arcana (Lesser, Su): Instead of your normal spells per day for your medium level, you use the spells per day from Table: Mesmerist. For each level of spell you can now cast (including level 0), each time you channel an archmage spirit, select a single spell of that level from the Sorcerer/Wizard spell list to add to your Medium spell list and spells known until you lose contact with the archmage. When you cast these spells, they count as arcane (though not for the purpose of fulfilling prerequisites), and thus you must provide verbal and somatic components instead of thought and emotion components.
At first through third level, the Medium gets no first level spells known or spells per day. Does the Medium get the number of spells KNOWN from the Mesmerist table, or only number per day able to cast?
If the latter, this means the only first level spell he gains during levels 1-3 is the single spell he gets from the Sorcerer/Wizard list, but he casts it a number of times as the Mesmerist would?
Does the Medium get bonus uses of spells per level if his charisma (Medium's spell-casting stat) is high enough?
Does the Medium still use charisma as the casting stat for the arcane spells he gains?
I assume wearing armor exposes the Medium to spell failure chance for these arcane spells gained.
I know some of these questions must seem obvious. Sorry, but I figured as long as I was asking the first couple, I might as well make sure none of my assumptions were wrong.
Thanks much!
Streamwalker
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It's only the spells per day, so until fourth level, you only have that one spell from the spirit power (two if you are a Relic Channeler.)
I think Medium gets bonus spells from his charisma even when he's using Archmage Arcana or Divine Surge, and he still uses charisma as casting stat.
There is no mention about spell failure chance so believe that means no.
| RainyDayNinja RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
1) He only gets the spells per day. So yes, whatever level you are, when you channel the archmage, you get a new level of spells which you can only use to cast your one Sorc/Wizard spell you picked that day (or metamagic'd versions of lower-level spells, or just lower-level spells).
2) Yes, you should still get bonus spells from high Charisma.
3) Yes, the ability does not say you change your spellcasting stat, so you still use Charisma.
4) Yes, they are arcane spells, you deal with ASF on those spells. So consider picking spells with no somatic components, like True Strike, Command, Murderous Command, Liberating Command, Blindness/Deafness, Tongues, Dimension Door, etc.
(Also, flagged to move to Rules forum)
| Serisan |
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Regarding spell slots: one of the benefits of the spirit is being able to use your known spells in higher level slots. While it's true you'll only have 1 spell of 1st level at Medium 3 because of the spirit's Arcana, once you hit higher levels (like 7), you'll have a lot of slots to work with and a number of your spells are at significantly lower levels. For example, Haste is a Medium 2 spell. Using the Archmage spirit would give you an increase from 1 base slot available to cast it to 4 (3 2nd, 1 3rd). With decent CHA, that will be higher.