Advice for discovering magic


Advice


Planning out a campaign and need some advice:

In the last campaign, the heroes confronted a demon god that devoured all the world's magic and, in doing so, ascended to godhood, becoming the game world's new pantheon.

In the next campaign, the world has been without magic for a few centuries and its all but been forgotten. Whats going to happen is that the fey are going to rise to try and conquer the world, but the heroes will rediscover magic and throw down with the fey queen.

My sticking point: how should they re-discover magic?

Any ideas?


They discover something that a fey scouting party left behind, a portal or something. The PCs are to investigate this strange phenomena.

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